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Paladin of...
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<blockquote data-quote="mvincent" data-source="post: 3981898" data-attributes="member: 27034"><p>Wee Jas. Despite being a kinda evil god of death, she is technically LN, and thus able to have LG paladins.</p><p></p><p>Death</p><p></p><p>When I played one, he started as a pleasant, gullible farmboy who was very comfortable with death. Since religions often preach of an enjoyable afterlife, it was a short leap to believe that killing things is actually doing them a favor. Indeed the character joyfully wished for death himself, and sometimes even refused to kill enemies that he <em>truly</em> hated.</p><p></p><p>The character (who was an extremely nice, happy and polite) also wore grim skeletal armor, used a scythe, rode a skeletal (or white) horse , and adopted the name "Petite Mort".</p><p></p><p>If desired, here is the background I had provided to my DM at the time:</p><p><em><span style="font-size: 9px">"History:</span></em></p><p><em><span style="font-size: 9px">Growing up on a farm, Petite was no stranger to death. In addition to the many farm animals that are slaughtered, death among peasant farmers themselves is a frequent occurrence. For Petite’s kinfolk it was especially so, causing him to be passed from relative to relative throughout his childhood as his caretakers died off. He tended to take a serene attitude towards this however, since his village’s religion (like most) held that the afterlife is a paradise, and Petite accepted this unconditionally and literally. </span></em></p><p> <em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Eventually, this naiveté made good ol’ Petty an easy mark for a death cult of Narull. The cult told him what he wanted to hear, and taught him a few secrets of the dark arts, but they mostly kept him around as muscle (and occasional recruiting). However, Petty’s incautious, exuberant and outspoken nature caused them problems by attracting unwanted attention to their proceedings, and they soon suggested that he “strike out on his own”.</span></em></p><p> <em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Petite soon found his way into the church of Wee Jas, where he found himself drawn to a higher calling, one that somehow combined his kind, pleasant, optimistic nature with his morbid, violent past: that of a Paladin of Wee Jas.</span></em></p><p> <em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Today, Petite is still incredibly naïve, trusting and literal, but he has a cause. He has taken a surname (Mort) from the church, and fervently believes that death is a blessing leading to a paradisiacal afterlife (given the default D&D setting, this is often true and even provable). He hopes to spread the word and convince others not to live in fear of death. He believes that he is doing evil opponents a favor by slaying them, and that pain is just fear leaving the body. He still tries to avoid undo suffering, preferring to ‘bless’ his enemies quickly. Petite might even go so far as to ensure a particularly hated foe does not die (believing them to be unworthy of such bliss provided by the afterlife). </span></em></p><p> <em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">The church of Wee Jas also promotes the use of magic and magic items, so Petite makes an effort to follow this doctrine and encourages others to do so as well. Ultimately, he is looking forward to dying, but seeks to selflessly spread the good word as much as possible before doing so. </span></em></p><p> <em><span style="font-size: 9px"></span></em></p><p><em><span style="font-size: 9px">Petite is good with horses (naturally… a farm boy), and frequently rides a white (or skeletal) horse while dressed in white & black armor fashioned in a Wee Jas skeletal motif and covered by a black, hooded robe. His favored weapons are a cold iron scythe (again, farming background) or a lance."</span></em></p></blockquote><p></p>
[QUOTE="mvincent, post: 3981898, member: 27034"] Wee Jas. Despite being a kinda evil god of death, she is technically LN, and thus able to have LG paladins. Death When I played one, he started as a pleasant, gullible farmboy who was very comfortable with death. Since religions often preach of an enjoyable afterlife, it was a short leap to believe that killing things is actually doing them a favor. Indeed the character joyfully wished for death himself, and sometimes even refused to kill enemies that he [I]truly[/I] hated. The character (who was an extremely nice, happy and polite) also wore grim skeletal armor, used a scythe, rode a skeletal (or white) horse , and adopted the name "Petite Mort". If desired, here is the background I had provided to my DM at the time: [I][SIZE=1]"History: Growing up on a farm, Petite was no stranger to death. In addition to the many farm animals that are slaughtered, death among peasant farmers themselves is a frequent occurrence. For Petite’s kinfolk it was especially so, causing him to be passed from relative to relative throughout his childhood as his caretakers died off. He tended to take a serene attitude towards this however, since his village’s religion (like most) held that the afterlife is a paradise, and Petite accepted this unconditionally and literally. Eventually, this naiveté made good ol’ Petty an easy mark for a death cult of Narull. The cult told him what he wanted to hear, and taught him a few secrets of the dark arts, but they mostly kept him around as muscle (and occasional recruiting). However, Petty’s incautious, exuberant and outspoken nature caused them problems by attracting unwanted attention to their proceedings, and they soon suggested that he “strike out on his own”. Petite soon found his way into the church of Wee Jas, where he found himself drawn to a higher calling, one that somehow combined his kind, pleasant, optimistic nature with his morbid, violent past: that of a Paladin of Wee Jas. Today, Petite is still incredibly naïve, trusting and literal, but he has a cause. He has taken a surname (Mort) from the church, and fervently believes that death is a blessing leading to a paradisiacal afterlife (given the default D&D setting, this is often true and even provable). He hopes to spread the word and convince others not to live in fear of death. He believes that he is doing evil opponents a favor by slaying them, and that pain is just fear leaving the body. He still tries to avoid undo suffering, preferring to ‘bless’ his enemies quickly. Petite might even go so far as to ensure a particularly hated foe does not die (believing them to be unworthy of such bliss provided by the afterlife). The church of Wee Jas also promotes the use of magic and magic items, so Petite makes an effort to follow this doctrine and encourages others to do so as well. Ultimately, he is looking forward to dying, but seeks to selflessly spread the good word as much as possible before doing so. Petite is good with horses (naturally… a farm boy), and frequently rides a white (or skeletal) horse while dressed in white & black armor fashioned in a Wee Jas skeletal motif and covered by a black, hooded robe. His favored weapons are a cold iron scythe (again, farming background) or a lance."[/SIZE][/I] [/QUOTE]
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