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Paladin on Mount + Imp. Evasion
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<blockquote data-quote="Hypersmurf" data-source="post: 1614514" data-attributes="member: 1656"><p>The "Share Saves" ability allows the mount to calculate the saving throw bonuses he writes on his character sheet by using the paladin's base saving throw figures instead of his own base saving throw figures if he wishes.</p><p></p><p>That's what it does. That's all it does. The only time the "Share Saves" ability is ever checked is when the paladin goes up a level. While you're calculating new skill points, feats, etc, you also say "Now, is the moutns base Will save or the paladin's base Will save better now? Which is the better Fort save? Reflex?"</p><p></p><p>That's the only time Share Saves matters. Once you've made that calculation, you can forget about Share Saves until next level.</p><p></p><p>During the fireball, Share Saves has no effect on the outcome - it's already been figured into the mount's Reflex bonus. It certainly doesn't let the paladin use the result of the mount's roll.</p><p></p><p></p><p></p><p>No, you <em>can't</em> leave the threatened area. It isn't your turn. You make your Reflex save by dodging within your own square.</p><p></p><p></p><p></p><p>No. If the mount saves, it takes no damage, and remains in the same square. If the mount fails, it takes half damage, and remains in the same square. That's how Reflex saves work.</p><p></p><p></p><p></p><p>Yes. But the leaping or twisting takes place in your own square.</p><p></p><p></p><p></p><p>Right. If you're wedged in a small tunnel, you do not have room to move.</p><p></p><p>If you are in a 5'x5' square, you have room to move within that square. You don't need to move out of your square; you just need to be able to move within your square.</p><p></p><p>When you're squeezing, you take a -4 penalty to AC. When you're squeezing through a very small space, you take the -4 penalty and also lose your Dex bonus.</p><p></p><p>A mounted character takes no penalty to AC, so he is not restricted in his movement. He has 'room to move' within his space.</p><p></p><p></p><p></p><p>I don't mean just the Dodge feat. I mean any effect that gives a Dodge bonus. Fighting defensively. Combat Expertise. Racial dodge bonuses. Etc.</p><p></p><p></p><p></p><p>The mount Shares Saves with the paladin whether he's mounted or not. That has nothing to do with evasion. Just what number is written in the Saving Throw box of his stat block.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1614514, member: 1656"] The "Share Saves" ability allows the mount to calculate the saving throw bonuses he writes on his character sheet by using the paladin's base saving throw figures instead of his own base saving throw figures if he wishes. That's what it does. That's all it does. The only time the "Share Saves" ability is ever checked is when the paladin goes up a level. While you're calculating new skill points, feats, etc, you also say "Now, is the moutns base Will save or the paladin's base Will save better now? Which is the better Fort save? Reflex?" That's the only time Share Saves matters. Once you've made that calculation, you can forget about Share Saves until next level. During the fireball, Share Saves has no effect on the outcome - it's already been figured into the mount's Reflex bonus. It certainly doesn't let the paladin use the result of the mount's roll. No, you [i]can't[/i] leave the threatened area. It isn't your turn. You make your Reflex save by dodging within your own square. No. If the mount saves, it takes no damage, and remains in the same square. If the mount fails, it takes half damage, and remains in the same square. That's how Reflex saves work. Yes. But the leaping or twisting takes place in your own square. Right. If you're wedged in a small tunnel, you do not have room to move. If you are in a 5'x5' square, you have room to move within that square. You don't need to move out of your square; you just need to be able to move within your square. When you're squeezing, you take a -4 penalty to AC. When you're squeezing through a very small space, you take the -4 penalty and also lose your Dex bonus. A mounted character takes no penalty to AC, so he is not restricted in his movement. He has 'room to move' within his space. I don't mean just the Dodge feat. I mean any effect that gives a Dodge bonus. Fighting defensively. Combat Expertise. Racial dodge bonuses. Etc. The mount Shares Saves with the paladin whether he's mounted or not. That has nothing to do with evasion. Just what number is written in the Saving Throw box of his stat block. -Hyp. [/QUOTE]
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Paladin on Mount + Imp. Evasion
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