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Paladin one-hitting bosses.
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<blockquote data-quote="bjj8383" data-source="post: 6115898" data-attributes="member: 6699581"><p>So I have this friend, a Paladin. In our game he utilizes all sorts of shenanigans to deal absurdly massive amounts of damage (using mounted charge attacks and a lance.) Here's how he claims to do it. What do you think? (Note: the items in question are in the Magic Item Compendium, Vestments of Divinity.)</p><p></p><p><span style="color: #000000"><span style="font-family: 'times new roman'">"Ok, here is how I do all of the damage that I do on a charge</span></span></p><p><span style="color: #000000"><span style="font-family: 'times new roman'">Weapon damage (1d8) + Smite damage (paladin levels, right now +10) + 1 (magic bonus) +1 (cold stone crystal thing that I bought) +3 (charisma bonus due to divine might feat which sacrifices a turn undead to add charisma modifier to damage) + 3 (magic bonus because of waist vestments) + strength (normally +6 because I wield my lance in two hands and I turn on bull's strength before what looks like any major combat [+4 to strength bringing me to 18 total, +4 modifier x 1.5 because of two hands =6]) + Divine vestment's throat piece (adds paladin levels again, +10) + power attack (I can sacrifice up to 10 and it is doubled because I am wielding it two handed) = maximum (full power attack) of 54+1d8 all x 5 (lance with spirited charge feat + use of lvl 1 swift spell "rhino's rush") + 1d6 (vestments)"</span></span></p></blockquote><p></p>
[QUOTE="bjj8383, post: 6115898, member: 6699581"] So I have this friend, a Paladin. In our game he utilizes all sorts of shenanigans to deal absurdly massive amounts of damage (using mounted charge attacks and a lance.) Here's how he claims to do it. What do you think? (Note: the items in question are in the Magic Item Compendium, Vestments of Divinity.) [COLOR=#000000][FONT=times new roman]"Ok, here is how I do all of the damage that I do on a charge[/FONT][/COLOR] [COLOR=#000000][FONT=times new roman]Weapon damage (1d8) + Smite damage (paladin levels, right now +10) + 1 (magic bonus) +1 (cold stone crystal thing that I bought) +3 (charisma bonus due to divine might feat which sacrifices a turn undead to add charisma modifier to damage) + 3 (magic bonus because of waist vestments) + strength (normally +6 because I wield my lance in two hands and I turn on bull's strength before what looks like any major combat [+4 to strength bringing me to 18 total, +4 modifier x 1.5 because of two hands =6]) + Divine vestment's throat piece (adds paladin levels again, +10) + power attack (I can sacrifice up to 10 and it is doubled because I am wielding it two handed) = maximum (full power attack) of 54+1d8 all x 5 (lance with spirited charge feat + use of lvl 1 swift spell "rhino's rush") + 1d6 (vestments)"[/FONT][/COLOR] [/QUOTE]
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