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General Tabletop Discussion
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Paladin Smite Question 3.5
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<blockquote data-quote="Cryohaggar" data-source="post: 5138063" data-attributes="member: 89128"><p>What about Strenght of Conviction feat? (Exemplars of Evil, p. 26)</p><p></p><p><em>STRENGTH OF CONVICTION</em></p><p><em>You can channel the fury of your deity against a foe.</em></p><p><em>Prerequisites: Smite good or smite evil.</em></p><p><em>Benefi t: Each day, you can sacrifice one use of smite evil or</em></p><p><em>smite good to smite a single target regardless of his alignment.</em></p><p><em>You gain no additional bonus on the attack roll, but if you</em></p><p><em>hit the target, you deal a number of extra points of damage</em></p><p><em>equal to your class level.</em></p><p><em></em></p><p><em></em>That way you surely can smite anyone who dares to cross your path, at the cost of accuracy in the attack. If the case is as you say, that your charisma bonus would apply even against non-evil dudes, then any Paladin could be any-smiter at the cost of a single feat.</p><p></p><p>Of course, Strenght of Conviction states clearly that you must give up your charisma bonus, but also writes that the smite itself is the extra damage, AND the attack bonus as a single ability, and you must give up a component of it in order to use that feat. According to that, if you Smite Evil a non-evil target you get no bonus to attack nor to damage and the attempt is wasted.</p><p></p><p>And as a last word on why bonus to hit wouldn't be applied (as far as I concern), take a look at this:</p><p></p><p><em>smite</em><em>v. <strong>smote</strong>, <strong>smit·ten</strong> or <strong>smote</strong>, <strong>smit·ing</strong>, <strong>smites</strong></em> </p><p><em>v.</em><em>tr.</em><em><strong>1. </strong></em><em><strong>a. </strong> To inflict a heavy blow on, with or as if with the hand, a tool, or a weapon.</em></p><p><em><strong>b. </strong> To drive or strike (a weapon, for example) forcefully onto or into something else.</em></p><p></p><p><em><strong>2. </strong> To attack, damage, or destroy by or as if by blows.</em></p><p><em>v.</em><em>intr.</em> <em>To deal a blow with or as if with the hand or a hand-held weapon.</em></p><p><em></em></p><p><em></em>...I don't know, but seems like smiting is more about damaging than just hitting.</p><p></p><p>Of course, you're free to apply the rules as they fit best in your game, this is just my opinion.</p></blockquote><p></p>
[QUOTE="Cryohaggar, post: 5138063, member: 89128"] What about Strenght of Conviction feat? (Exemplars of Evil, p. 26) [I]STRENGTH OF CONVICTION You can channel the fury of your deity against a foe. Prerequisites: Smite good or smite evil. Benefi t: Each day, you can sacrifice one use of smite evil or smite good to smite a single target regardless of his alignment. You gain no additional bonus on the attack roll, but if you hit the target, you deal a number of extra points of damage equal to your class level. [/I]That way you surely can smite anyone who dares to cross your path, at the cost of accuracy in the attack. If the case is as you say, that your charisma bonus would apply even against non-evil dudes, then any Paladin could be any-smiter at the cost of a single feat. Of course, Strenght of Conviction states clearly that you must give up your charisma bonus, but also writes that the smite itself is the extra damage, AND the attack bonus as a single ability, and you must give up a component of it in order to use that feat. According to that, if you Smite Evil a non-evil target you get no bonus to attack nor to damage and the attempt is wasted. And as a last word on why bonus to hit wouldn't be applied (as far as I concern), take a look at this: [I]smite[/I][I]v. [B]smote[/B], [B]smit·ten[/B] or [B]smote[/B], [B]smit·ing[/B], [B]smites[/B][/I] [I]v.[/I][I]tr.[/I][I][B]1. [/B][/I][I][B]a. [/B] To inflict a heavy blow on, with or as if with the hand, a tool, or a weapon.[/I] [I][B]b. [/B] To drive or strike (a weapon, for example) forcefully onto or into something else.[/I] [I][B]2. [/B] To attack, damage, or destroy by or as if by blows.[/I] [I]v.[/I][I]intr.[/I] [I]To deal a blow with or as if with the hand or a hand-held weapon. [/I]...I don't know, but seems like smiting is more about damaging than just hitting. Of course, you're free to apply the rules as they fit best in your game, this is just my opinion. [/QUOTE]
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