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Paladin thread, nuff said
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<blockquote data-quote="FreeTheSlaves" data-source="post: 2178910" data-attributes="member: 9952"><p>My paladin character is called Marshal Darian Cedwick (democratic leader figure in our band) and he has been doing lots of naughty stuff - but is it too naughty? Btw, we are low level and not too tough so we always need to attack with some advantage. </p><p></p><p>****</p><p></p><p>1) The Mayor & sons of the frontier town run the place in a despotic fashion contrary to the laws of the king. Cedwick didn't know this and foolishly arrested the Mayor's goons who were promptly released the following day and later raided the Marshal's office to beat me and my deputies up. After crawling off to heal in some derelict farm we later recaptured the goons and marched them across the arid steppes to the distant cavalry fort, unfortunately the commander there was in cahoots so we had to flee (using him as a human shield). Releasing him, we head back to town full of frustration and with murderous thoughts towards the Mayor. </p><p></p><p> We planned to enter his home at night-time, locate him and hang him in the town square (preferably executing rather than stringing up a hacked body). Well the plan executed poorly and fearing that the Mayor had escaped I started fires upstairs while making a racket for any servants to flee. Fortunately my deputies hacked the Mayor to death after he jumped from the second story (while his brigand son was trying to kill me) and we strung his dead body up before fleeing into the night. The following noon we braved entering the town's main street to declare aloud our actions, loyalty to the king, and prove our honour by undertaking a (very dangerous) self-appointed quest vs the undead marauders that plague the region. We scarpered before any of the goon organised themselves but this fear seemed unjustified as the Mayor's body was still swinging.</p><p></p><p> The naughty thing there is that my character really should have taken the Mayor to justice (Cedwick has limited legal jurisdiction) but that would be 3 months away by horse, also his goons would pursue us likely catching up at some point. We've left the town without any official justicar, as the Mayor at least controlled apearances by reining in his goons - they might go nuts, especially his 2 grieving & angry sons. Also, the execution of the Mayor struck me later as pretty cold blooded, we struck at night and he was only in his nightshirt armed with a nearby sword. Realistically though, we can't afford to fight fair + there isn't any magical healing so getting wounded means you carry those wounds into the next fight if you don't rest.</p><p></p><p>****</p><p></p><p>2) After fleeing the corrupt cavalry and deciding to head back to town we are accosted by the 'Carlos Brothers' (*4 of them). We lose the initial exchange, flee, ambush and defeat them, killing all but the youngest. After questioning, I let him go unarmed but he pleads for his horse & water - I respond by giving him back his horse, 4 days rations (8 days stretched + extra water), and bearings to get to town that should be 7-8 days away. As a parting thought I throw a shovel next to his dead brothers and scribble a note with final rites for him to read aloud (we don't know the source of the undead).</p><p></p><p> The naughty thing there is that i should probably have had him accompanied us in case of wandering undead and also to testify that the Mayor issued a illegal bounty on us as we are innocent of the crimes. He was also a young twit they might have got himself lost & died of thirst/exposure (yes those rules are popping up all the time in this campaign).</p><p></p><p>My DM doesn't care a whit but I wonder what the rest of us ENWorldians think?</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 2178910, member: 9952"] My paladin character is called Marshal Darian Cedwick (democratic leader figure in our band) and he has been doing lots of naughty stuff - but is it too naughty? Btw, we are low level and not too tough so we always need to attack with some advantage. **** 1) The Mayor & sons of the frontier town run the place in a despotic fashion contrary to the laws of the king. Cedwick didn't know this and foolishly arrested the Mayor's goons who were promptly released the following day and later raided the Marshal's office to beat me and my deputies up. After crawling off to heal in some derelict farm we later recaptured the goons and marched them across the arid steppes to the distant cavalry fort, unfortunately the commander there was in cahoots so we had to flee (using him as a human shield). Releasing him, we head back to town full of frustration and with murderous thoughts towards the Mayor. We planned to enter his home at night-time, locate him and hang him in the town square (preferably executing rather than stringing up a hacked body). Well the plan executed poorly and fearing that the Mayor had escaped I started fires upstairs while making a racket for any servants to flee. Fortunately my deputies hacked the Mayor to death after he jumped from the second story (while his brigand son was trying to kill me) and we strung his dead body up before fleeing into the night. The following noon we braved entering the town's main street to declare aloud our actions, loyalty to the king, and prove our honour by undertaking a (very dangerous) self-appointed quest vs the undead marauders that plague the region. We scarpered before any of the goon organised themselves but this fear seemed unjustified as the Mayor's body was still swinging. The naughty thing there is that my character really should have taken the Mayor to justice (Cedwick has limited legal jurisdiction) but that would be 3 months away by horse, also his goons would pursue us likely catching up at some point. We've left the town without any official justicar, as the Mayor at least controlled apearances by reining in his goons - they might go nuts, especially his 2 grieving & angry sons. Also, the execution of the Mayor struck me later as pretty cold blooded, we struck at night and he was only in his nightshirt armed with a nearby sword. Realistically though, we can't afford to fight fair + there isn't any magical healing so getting wounded means you carry those wounds into the next fight if you don't rest. **** 2) After fleeing the corrupt cavalry and deciding to head back to town we are accosted by the 'Carlos Brothers' (*4 of them). We lose the initial exchange, flee, ambush and defeat them, killing all but the youngest. After questioning, I let him go unarmed but he pleads for his horse & water - I respond by giving him back his horse, 4 days rations (8 days stretched + extra water), and bearings to get to town that should be 7-8 days away. As a parting thought I throw a shovel next to his dead brothers and scribble a note with final rites for him to read aloud (we don't know the source of the undead). The naughty thing there is that i should probably have had him accompanied us in case of wandering undead and also to testify that the Mayor issued a illegal bounty on us as we are innocent of the crimes. He was also a young twit they might have got himself lost & died of thirst/exposure (yes those rules are popping up all the time in this campaign). My DM doesn't care a whit but I wonder what the rest of us ENWorldians think? [/QUOTE]
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