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Paladin thread, nuff said
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<blockquote data-quote="Coredump" data-source="post: 2179218" data-attributes="member: 6939"><p>Note: Upon re-reading this, I realize it may come out harsher that I mean it. I am 'chastizing' the character, not the player. The players seem to be having fun. Even if they are doing it 'wrong'. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>Well, in my campaign, you would be trying to find a cleric so you could try and atone.</p><p></p><p>1)You snuck into a house in the dead of night, for the purpose of executing someone. You were willing to risk the lives of all the adults and children, just because you thought he might be getting away. Your deputies then hacked a fairly helpless man to death. A Palidin with 'murderous thoughts' is bad enough, yet you clearly acted on them.</p><p></p><p>Did the King appoint you judge jury and executioner? Or have you just unilaterally volunteered for the job?</p><p></p><p>You are in a fronteir town, and the closest 'law' is 3 months away? By Riding horse, that means 4300 miles. Even walking, that means over 2000 miles. So you are in Michigan, and the King is in California. Even if the king of this unbelievably huge kingdom is that far away, there is no other representative before that? </p><p></p><p>Sure it may be a long trip, but that is what good guys do, especially paladins, they obey the rules. Besides, it could make for a great story, as you guys keep trying to get to the king, and the bad guys keep trying to catch you.</p><p></p><p>I'm not saying you have to knock on his door,and tell him you plan on attacking in 30 minutes. Getting the drop on someone is fine, deciding to execute him when he really can't defend himself isn't. Possiblly burning innocents isn't. And saying "we can't afford to fight fair ... getting wounded means you carry those wounds into the next fight if you don't rest." Is great if you are chaotic neutral. Heck, otherwise just nuke them from space, that way you are always safe.</p><p></p><p>2) Without more info, I have no problem with the ambush. Do to the D&D rules, there is not much advantage to getting the 'drop' on someone unless you attack. IRL pointing a gun at someone means something, in DnD, pointing an arrow really doesn't. But that means an ambush is okay, a massacre is not. Making sure they have a way (and Time) to surrender is an important distinction. Otherwise it is just another execution.</p><p></p><p>You let him go? But he is obviously a 'bad guy'. Is the only important justice the one where they are a danger to you? Are you not concerned with letting such a miscreant back to cause more harm? Why let him just go back to town? Take him back to town, and put him in jail. Or on trial, or something. And if you want him to survive, why such little food? Just to torment him?</p><p></p><p>And I usually picture Paladins being a little less cavalier in their atitudes towards the dead. You are (presumably) lawful good. And you will just let their bodies lie in the sun? You don't administer last rites? You don't help to bury them?</p><p></p><p>From just this little bit, it sounds like you guys a playing a much more self-centered alignment. Something like chaotic neutral, with good tendencies. C'mon, haven't you seen enough cool westerns, take back the town, support the law. You will get beaten up a lot, but right before the end, the townsfolk will come to support you, you will get the mayor, his minions will run from the townspeople, and the King will grant you some land, and the hand of a nobles' daughter.</p></blockquote><p></p>
[QUOTE="Coredump, post: 2179218, member: 6939"] Note: Upon re-reading this, I realize it may come out harsher that I mean it. I am 'chastizing' the character, not the player. The players seem to be having fun. Even if they are doing it 'wrong'. :-) Well, in my campaign, you would be trying to find a cleric so you could try and atone. 1)You snuck into a house in the dead of night, for the purpose of executing someone. You were willing to risk the lives of all the adults and children, just because you thought he might be getting away. Your deputies then hacked a fairly helpless man to death. A Palidin with 'murderous thoughts' is bad enough, yet you clearly acted on them. Did the King appoint you judge jury and executioner? Or have you just unilaterally volunteered for the job? You are in a fronteir town, and the closest 'law' is 3 months away? By Riding horse, that means 4300 miles. Even walking, that means over 2000 miles. So you are in Michigan, and the King is in California. Even if the king of this unbelievably huge kingdom is that far away, there is no other representative before that? Sure it may be a long trip, but that is what good guys do, especially paladins, they obey the rules. Besides, it could make for a great story, as you guys keep trying to get to the king, and the bad guys keep trying to catch you. I'm not saying you have to knock on his door,and tell him you plan on attacking in 30 minutes. Getting the drop on someone is fine, deciding to execute him when he really can't defend himself isn't. Possiblly burning innocents isn't. And saying "we can't afford to fight fair ... getting wounded means you carry those wounds into the next fight if you don't rest." Is great if you are chaotic neutral. Heck, otherwise just nuke them from space, that way you are always safe. 2) Without more info, I have no problem with the ambush. Do to the D&D rules, there is not much advantage to getting the 'drop' on someone unless you attack. IRL pointing a gun at someone means something, in DnD, pointing an arrow really doesn't. But that means an ambush is okay, a massacre is not. Making sure they have a way (and Time) to surrender is an important distinction. Otherwise it is just another execution. You let him go? But he is obviously a 'bad guy'. Is the only important justice the one where they are a danger to you? Are you not concerned with letting such a miscreant back to cause more harm? Why let him just go back to town? Take him back to town, and put him in jail. Or on trial, or something. And if you want him to survive, why such little food? Just to torment him? And I usually picture Paladins being a little less cavalier in their atitudes towards the dead. You are (presumably) lawful good. And you will just let their bodies lie in the sun? You don't administer last rites? You don't help to bury them? From just this little bit, it sounds like you guys a playing a much more self-centered alignment. Something like chaotic neutral, with good tendencies. C'mon, haven't you seen enough cool westerns, take back the town, support the law. You will get beaten up a lot, but right before the end, the townsfolk will come to support you, you will get the mayor, his minions will run from the townspeople, and the King will grant you some land, and the hand of a nobles' daughter. [/QUOTE]
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