Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Paladin thread, nuff said
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="werk" data-source="post: 2179410" data-attributes="member: 29663"><p>Yeah, I think you are fine too, but it depends on his specific diety and code of conduct. If you don't have one written out, do that before you start playing, that should send a definitive message to the player that he is suspect of wrong-doing/needs to check himself.</p><p></p><p>Example of prior paladin-loss:</p><p>We were part of a multi-faceted team of 'good guys' that were organizing and training newbs so we could win against the multi-faceted team of 'bad-guys' who were pretty much doing the same thing and awaiting the prophecised return of the uber-uber bad guy to start their attack. Our party was high level, but not epic, and had built a whole island city stronghold during the campaign, the works (chars were played from level1). We got intel that the bad guys had an arcane academy set up in their main city and were cranking out low-level mages as quickly as possible. So our plan was to go there and shut the school down. We bamf in and the mages in the party start raining fire down on this academy building while everyone is inside asleep in their beds. I'm like 'No stop!' and they say 'You're right, we should be setting fire from the bottom and inside, so the weight-bearing walls collapse and trap everyone. Go guard the front door and hack anyone that tries to leave.' At that, they teleport inside the building and I go to the front door, where no one tries to leave (burned alive).</p><p></p><p>The DM ruled that I should have done everything in my power to protect the helpless students even though they were not only evil but our enemies. My argument was that I was a 'DUTY' based paladin and my duty was to defeat the enemy forces, protect my city, and (to a lesser extent) follow the orders of my party leader within reason. </p><p>I atoned pretty quickly, and had to somewhat distance myself from the aggressive party in order to stick more tightly to the DMs idea of duty. I later sacrificed the paladin to return stability to the plane, enfusing the entire plane with my lawful-goodness.</p><p></p><p>Hope that helps?</p></blockquote><p></p>
[QUOTE="werk, post: 2179410, member: 29663"] Yeah, I think you are fine too, but it depends on his specific diety and code of conduct. If you don't have one written out, do that before you start playing, that should send a definitive message to the player that he is suspect of wrong-doing/needs to check himself. Example of prior paladin-loss: We were part of a multi-faceted team of 'good guys' that were organizing and training newbs so we could win against the multi-faceted team of 'bad-guys' who were pretty much doing the same thing and awaiting the prophecised return of the uber-uber bad guy to start their attack. Our party was high level, but not epic, and had built a whole island city stronghold during the campaign, the works (chars were played from level1). We got intel that the bad guys had an arcane academy set up in their main city and were cranking out low-level mages as quickly as possible. So our plan was to go there and shut the school down. We bamf in and the mages in the party start raining fire down on this academy building while everyone is inside asleep in their beds. I'm like 'No stop!' and they say 'You're right, we should be setting fire from the bottom and inside, so the weight-bearing walls collapse and trap everyone. Go guard the front door and hack anyone that tries to leave.' At that, they teleport inside the building and I go to the front door, where no one tries to leave (burned alive). The DM ruled that I should have done everything in my power to protect the helpless students even though they were not only evil but our enemies. My argument was that I was a 'DUTY' based paladin and my duty was to defeat the enemy forces, protect my city, and (to a lesser extent) follow the orders of my party leader within reason. I atoned pretty quickly, and had to somewhat distance myself from the aggressive party in order to stick more tightly to the DMs idea of duty. I later sacrificed the paladin to return stability to the plane, enfusing the entire plane with my lawful-goodness. Hope that helps? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Paladin thread, nuff said
Top