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Paladin Variant - Campaign Specific
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<blockquote data-quote="Mallerick" data-source="post: 1289248" data-attributes="member: 603"><p>Please excuse the length of this. But I worked on somethings and added spells to help round out the class. Suggestions are appreciated.</p><p></p><p></p><p>Eschara is the God of Death and Night, she is also very involved with the destruction of Undeath, called the Void in my setting.</p><p></p><p></p><p></p><p>Paladin of Eschara</p><p></p><p></p><p>Game Rule Information</p><p>Alignment: Any non-evil</p><p>Hit Die: d10</p><p></p><p>Class Skills</p><p>Concentration (Con), Craft (Int), Heal (Wis), Knowledge – Religion (Int), Profession (Wis), Balance (Dex), Climb (Str), Gather Information (Cha), Search (Int), Spot (Wis)</p><p></p><p>Skill Points at 1st Level (2 + Int modifier) * 4</p><p>Skill Points at each additional level: 2 + Int modifier</p><p></p><p>Class Features</p><p>Weapon and Armor Proficiency: All simple and martial weapons, with any Armor and shields.</p><p></p><p></p><p>[code]</p><p> </p><p>Level BAB Fort Save Ref Save Will Save Special</p><p>1 +1 +2 +0 +0 Low light vision</p><p> Detect Undead</p><p> Divine Grace</p><p>2 +2 +3 +0 +0 Armor of Night</p><p> Turn Undead</p><p>3 +3 +3 +1 +1 Remove Paralysis</p><p> Fortitude Against the Void</p><p>4 +4 +4 +1 +1 Rush of Death</p><p> Immune to Undead Fear</p><p>5 +5 +4 +1 +1 Eschara’s Cloak</p><p>6 +6/+1 +5 +2 +2 </p><p>7 +7/+2 +5 +2 +2 Embrace of the Night</p><p> Fortitude Against the Void</p><p>8 +8/+3 +6 +2 +2 </p><p>9 +9/+4 +6 +3 +3 </p><p>10 +10/+5 +7 +3 +3 Eschara’s Touch</p><p>11 +11/+6/+1 +7 +3 +3 Fortitude Against the Void</p><p>12 +12/+7/+2 +8 +4 +4 </p><p>13 +13/+8/+3 +8 +4 +4 </p><p>14 +14/+9/+4 +9 +4 +4 </p><p>15 +15/+10/+5 +9 +5 +5 Fortitude Against the Void</p><p>16 +16/+11/+6/+1 +10 +5 +5 </p><p>17 +17/+12/+7/+2 +10 +5 +5 </p><p>18 +18/+13/+8/+3 +11 +6 +6 </p><p>19 +19/+14/+9/+4 +11 +6 +6 Fortitude Against the Void</p><p>20 +20/+15/+10/+5 +12 +6 +6 </p><p></p><p>[/code]</p><p></p><p>Low-light Vision – This power functions exactly as low-light vision described in the player’s handbook.</p><p></p><p>Detect Undead – This ability functions as Detect Undead spell.</p><p></p><p>Armor of Night – The paladin gains a +2 bonus to AC at night. This is not darkness but at night, even indoors.</p><p></p><p>Turn Undead – The paladin may turn undead as a cleric one level lower than his current level. The paladin may attempt to turn undead 3 + Charisma modifier per day.</p><p></p><p>Remove Paralysis – The paladin may remove the debilitating effects of paralysis induced by undead once per day.</p><p></p><p>Rush of Death – The power of the Eschara is shown and it invigorates the paladin. The paladin may choose to either remove a debilitating effect or receive +d8 hit points a +1/+1 for 10 minutes, this maybe used up to 5 times per day.</p><p></p><p>Fortitude Against the Void – At 3rd level the Paladin gains +1 to all Saves vs. death effects. This power goes up by +1 per 4 levels to a maximum of +5. At 11th level the Paladin gets a saving throw against any death effect even if one is not normally allowed.</p><p></p><p>Eschara’s Cloak – The paladin heals faster in the darkness of night. This power effectively doubles healing at night.</p><p></p><p>Eschara’s Touch – While Eschara waits to embrace those whose time has come the Paladin has been chosen to perform her work on Baer. When the Paladin gets below 25% hit points he receives +3/+3 to hit and damage and may function until -10 hit points before becoming incapacitated and dying in 2 rounds.</p></blockquote><p></p>
[QUOTE="Mallerick, post: 1289248, member: 603"] Please excuse the length of this. But I worked on somethings and added spells to help round out the class. Suggestions are appreciated. Eschara is the God of Death and Night, she is also very involved with the destruction of Undeath, called the Void in my setting. Paladin of Eschara Game Rule Information Alignment: Any non-evil Hit Die: d10 Class Skills Concentration (Con), Craft (Int), Heal (Wis), Knowledge – Religion (Int), Profession (Wis), Balance (Dex), Climb (Str), Gather Information (Cha), Search (Int), Spot (Wis) Skill Points at 1st Level (2 + Int modifier) * 4 Skill Points at each additional level: 2 + Int modifier Class Features Weapon and Armor Proficiency: All simple and martial weapons, with any Armor and shields. [code] Level BAB Fort Save Ref Save Will Save Special 1 +1 +2 +0 +0 Low light vision Detect Undead Divine Grace 2 +2 +3 +0 +0 Armor of Night Turn Undead 3 +3 +3 +1 +1 Remove Paralysis Fortitude Against the Void 4 +4 +4 +1 +1 Rush of Death Immune to Undead Fear 5 +5 +4 +1 +1 Eschara’s Cloak 6 +6/+1 +5 +2 +2 7 +7/+2 +5 +2 +2 Embrace of the Night Fortitude Against the Void 8 +8/+3 +6 +2 +2 9 +9/+4 +6 +3 +3 10 +10/+5 +7 +3 +3 Eschara’s Touch 11 +11/+6/+1 +7 +3 +3 Fortitude Against the Void 12 +12/+7/+2 +8 +4 +4 13 +13/+8/+3 +8 +4 +4 14 +14/+9/+4 +9 +4 +4 15 +15/+10/+5 +9 +5 +5 Fortitude Against the Void 16 +16/+11/+6/+1 +10 +5 +5 17 +17/+12/+7/+2 +10 +5 +5 18 +18/+13/+8/+3 +11 +6 +6 19 +19/+14/+9/+4 +11 +6 +6 Fortitude Against the Void 20 +20/+15/+10/+5 +12 +6 +6 [/code] Low-light Vision – This power functions exactly as low-light vision described in the player’s handbook. Detect Undead – This ability functions as Detect Undead spell. Armor of Night – The paladin gains a +2 bonus to AC at night. This is not darkness but at night, even indoors. Turn Undead – The paladin may turn undead as a cleric one level lower than his current level. The paladin may attempt to turn undead 3 + Charisma modifier per day. Remove Paralysis – The paladin may remove the debilitating effects of paralysis induced by undead once per day. Rush of Death – The power of the Eschara is shown and it invigorates the paladin. The paladin may choose to either remove a debilitating effect or receive +d8 hit points a +1/+1 for 10 minutes, this maybe used up to 5 times per day. Fortitude Against the Void – At 3rd level the Paladin gains +1 to all Saves vs. death effects. This power goes up by +1 per 4 levels to a maximum of +5. At 11th level the Paladin gets a saving throw against any death effect even if one is not normally allowed. Eschara’s Cloak – The paladin heals faster in the darkness of night. This power effectively doubles healing at night. Eschara’s Touch – While Eschara waits to embrace those whose time has come the Paladin has been chosen to perform her work on Baer. When the Paladin gets below 25% hit points he receives +3/+3 to hit and damage and may function until -10 hit points before becoming incapacitated and dying in 2 rounds. [/QUOTE]
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