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*Pathfinder & Starfinder
Paladin Variant Traits And Variant Aasimar Race Questions
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<blockquote data-quote="Nazhkandrias" data-source="post: 3394729" data-attributes="member: 50521"><p>Well, I won't lie, I like the Paragon class! But, for the purposes of this particular character, I'm really just subbing a little from the WotC article. Darkvision is going to have to stay (inherent in all celestials), and I fail to see where you got the Human blood thing. I don't think that many things require you to be human, and having that trait heavily conflicts with the Native Outsider trait (Native Outsider says Hold Person is a no, Human says Hold Person is a yes).</p><p></p><p>Being able to cast a spell-like ability (no matter how mundane or simple) an infinite amount of times per day is overpowered no matter how you look at it. Take light, for example. You'll never need a torch. Non-magical darkness is never an issue. Light-sensitive monsters are a piece of cake. See what I mean?</p><p></p><p>As for skills, it's almost identical to the elf and half-elf scenario - senses are not as sharp, but social interaction is better, as the character is more "human-like"; hence, reduced senses (Spot and Listen) and better social aspects (Gather Information and Diplomacy). I'm inclined to stay with the ones I put down.</p><p></p><p>As for the resistances... yes, 2 to each is small and may seem insignificant, but so do many racial traits. Racial traits aren't meant to be earth-shaking (the dwarf's +2 to Appraise is nice, but not amazing) - they're more for flavor, if you ask me. +5 may not be as useful in as many situations, but at low levels, the character can essentially tear through low level monsters of the selected resistance type. And flavor-wise, it doesn't make too much sense that some of the resistances disappear entirely, and one stays at full strength. A gradual weakening makes a bit more sense to me. 2 to all of those resistances isn't enough to get major notice, but it can take the edge off of a few attacks at lower levels, and it hints at a celestial heritage.</p><p></p><p>But I mean it, I REALLY like the Paragon class! If the other players take interest in the Faded Aasimar race (I can think of one who will probably love it and come up with a cleric or bard right away), then I'll be sure to show them the Paragon class. Thanks for the suggestions!</p></blockquote><p></p>
[QUOTE="Nazhkandrias, post: 3394729, member: 50521"] Well, I won't lie, I like the Paragon class! But, for the purposes of this particular character, I'm really just subbing a little from the WotC article. Darkvision is going to have to stay (inherent in all celestials), and I fail to see where you got the Human blood thing. I don't think that many things require you to be human, and having that trait heavily conflicts with the Native Outsider trait (Native Outsider says Hold Person is a no, Human says Hold Person is a yes). Being able to cast a spell-like ability (no matter how mundane or simple) an infinite amount of times per day is overpowered no matter how you look at it. Take light, for example. You'll never need a torch. Non-magical darkness is never an issue. Light-sensitive monsters are a piece of cake. See what I mean? As for skills, it's almost identical to the elf and half-elf scenario - senses are not as sharp, but social interaction is better, as the character is more "human-like"; hence, reduced senses (Spot and Listen) and better social aspects (Gather Information and Diplomacy). I'm inclined to stay with the ones I put down. As for the resistances... yes, 2 to each is small and may seem insignificant, but so do many racial traits. Racial traits aren't meant to be earth-shaking (the dwarf's +2 to Appraise is nice, but not amazing) - they're more for flavor, if you ask me. +5 may not be as useful in as many situations, but at low levels, the character can essentially tear through low level monsters of the selected resistance type. And flavor-wise, it doesn't make too much sense that some of the resistances disappear entirely, and one stays at full strength. A gradual weakening makes a bit more sense to me. 2 to all of those resistances isn't enough to get major notice, but it can take the edge off of a few attacks at lower levels, and it hints at a celestial heritage. But I mean it, I REALLY like the Paragon class! If the other players take interest in the Faded Aasimar race (I can think of one who will probably love it and come up with a cleric or bard right away), then I'll be sure to show them the Paragon class. Thanks for the suggestions! [/QUOTE]
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