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General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Variant Traits And Variant Aasimar Race Questions
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<blockquote data-quote="IcyCool" data-source="post: 3396144" data-attributes="member: 20308"><p>It sounds like you've made up your mind, but I would like to point out something. For any spellcasting class (that uses charisma in some way), your race is a no-brainer choice. It is a superior choice for Wizard (probably tied with the gray elf for this), Cleric (unless the cleric doesn't use turning), Bard, and Sorcerer when compared to any of the core LA+0 races. That indicates that there is probably something wrong with it. The only "drawback" to playing this race, is that the favored class is Paladin. It is superior to playing a Human in every other aspect aside from favored class.</p><p></p><p>Better stats? Check.</p><p>Skill points? Equivalent. (+2 Cha means that you can spend 2 less points via point buy on it and put those in Int instead)</p><p>Bonus feat? Outsiders get proficiency with at least all simple weapons (do they get martial too?)</p><p>Oustiders are immune to a number of things that badly effect humanoids. As a native outsider, it is even better, because he can also be <em>raised</em>.</p><p>Other benefits over a human? (Darkvision, energy resistance, skill bonuses)</p><p></p><p>You mention the "Savage Progressions" article, but have you seen Savage Species? It gives you rules for creating new creatures, and determining LA for them (and creating "racial classes", which is what the Savage Progressions are (and where the name comes from)). Unbalanced ability scores is listed as being worth LA+1 all by itself. </p><p></p><p>So that means:</p><p></p><p>New race: Sample Humanoid</p><p>Type: Humanoid</p><p>Ability score adjustments: +2 Cha</p><p></p><p>Is worth LA+1.</p><p></p><p>Just something to think about. I don't think it will really break your game either way (I've used the LA buyoff from UA in my games and it didn't hurt anything), but it will likely make the non-faded aasimar characters feel outclassed at lower levels.</p><p></p><p>And for the record, I really like Nifft's race proposal (I'd bump the racial skill bonuses up to +2).</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3396144, member: 20308"] It sounds like you've made up your mind, but I would like to point out something. For any spellcasting class (that uses charisma in some way), your race is a no-brainer choice. It is a superior choice for Wizard (probably tied with the gray elf for this), Cleric (unless the cleric doesn't use turning), Bard, and Sorcerer when compared to any of the core LA+0 races. That indicates that there is probably something wrong with it. The only "drawback" to playing this race, is that the favored class is Paladin. It is superior to playing a Human in every other aspect aside from favored class. Better stats? Check. Skill points? Equivalent. (+2 Cha means that you can spend 2 less points via point buy on it and put those in Int instead) Bonus feat? Outsiders get proficiency with at least all simple weapons (do they get martial too?) Oustiders are immune to a number of things that badly effect humanoids. As a native outsider, it is even better, because he can also be [i]raised[/i]. Other benefits over a human? (Darkvision, energy resistance, skill bonuses) You mention the "Savage Progressions" article, but have you seen Savage Species? It gives you rules for creating new creatures, and determining LA for them (and creating "racial classes", which is what the Savage Progressions are (and where the name comes from)). Unbalanced ability scores is listed as being worth LA+1 all by itself. So that means: New race: Sample Humanoid Type: Humanoid Ability score adjustments: +2 Cha Is worth LA+1. Just something to think about. I don't think it will really break your game either way (I've used the LA buyoff from UA in my games and it didn't hurt anything), but it will likely make the non-faded aasimar characters feel outclassed at lower levels. And for the record, I really like Nifft's race proposal (I'd bump the racial skill bonuses up to +2). [/QUOTE]
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