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Paladin Warhorse
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<blockquote data-quote="rounser" data-source="post: 943630" data-attributes="member: 1106"><p>I think that some of the most awkward and inflexible parts of 3E class design involve the classes with inbuilt furries. The moment you figure an animal companion into balancing a druid's combat ability, you've already made up the player's mind for them whether they're taking it into combat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p><span style="font-size: 12px">Why aren't animal companions treated with a system similar to magical items? Invest gold and XP in bonding with your critter, <strong>if you want one</strong>. It would take away the silly design assumptions for those of us who don't want a walking menagerie, and alleviate the need for even sillier "fixes" like the paladin warhorse one...</span></p><p></p><p>This is the second, IMO, dodgy band-aid solution that 3.5 has added to the game that we know of, the first being the Mystic Theurge. If you can't fix it at the source, draw attention to the problem further with a suspension-of-disbelief-challenging or archetype-devoid "fix". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="rounser, post: 943630, member: 1106"] I think that some of the most awkward and inflexible parts of 3E class design involve the classes with inbuilt furries. The moment you figure an animal companion into balancing a druid's combat ability, you've already made up the player's mind for them whether they're taking it into combat. :rolleyes: [SIZE=3]Why aren't animal companions treated with a system similar to magical items? Invest gold and XP in bonding with your critter, [b]if you want one[/b]. It would take away the silly design assumptions for those of us who don't want a walking menagerie, and alleviate the need for even sillier "fixes" like the paladin warhorse one...[/SIZE] This is the second, IMO, dodgy band-aid solution that 3.5 has added to the game that we know of, the first being the Mystic Theurge. If you can't fix it at the source, draw attention to the problem further with a suspension-of-disbelief-challenging or archetype-devoid "fix". :confused: [/QUOTE]
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