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Paladin without a Code of Conduct
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<blockquote data-quote="Raduin_Nimblegrund" data-source="post: 65488" data-attributes="member: 2347"><p>I also concur with Quickbeam.</p><p></p><p>Paladins should have a set code of conduct, discussed ahead of time between DM and player. It should be noted that no player should be expected to follow a higher code of conduct without it having been spelled out to him by the dm, no matter how "obvious" it seems to the DM.</p><p></p><p>Holy Bovine's paladin tale was a good example as well. No DM would expect that of a player, but if a player wants to play that sort of character, more power to him. I would also award extra xp for sticking his neck out like that. </p><p></p><p>It reminds me of a scene in a (rather gruesome) movie called the viking sagas. In it, the hero washes up on the Lawgiver's shore. The Lawgiver brings the hero back to health, but when the hero offers the Lawgiver his name, the Lawgiver refuses; should anyone ask for the hero by name, he would be obligated to tell them the truth. If he does not know the heroe's name, he could honestly say that he did not know who he was talking about.</p><p></p><p>A more specific list of paladin's virtues can provide drama and very interesting role playing situations, where a paladin must remain true to his Oath and still do the best good for everyone.</p></blockquote><p></p>
[QUOTE="Raduin_Nimblegrund, post: 65488, member: 2347"] I also concur with Quickbeam. Paladins should have a set code of conduct, discussed ahead of time between DM and player. It should be noted that no player should be expected to follow a higher code of conduct without it having been spelled out to him by the dm, no matter how "obvious" it seems to the DM. Holy Bovine's paladin tale was a good example as well. No DM would expect that of a player, but if a player wants to play that sort of character, more power to him. I would also award extra xp for sticking his neck out like that. It reminds me of a scene in a (rather gruesome) movie called the viking sagas. In it, the hero washes up on the Lawgiver's shore. The Lawgiver brings the hero back to health, but when the hero offers the Lawgiver his name, the Lawgiver refuses; should anyone ask for the hero by name, he would be obligated to tell them the truth. If he does not know the heroe's name, he could honestly say that he did not know who he was talking about. A more specific list of paladin's virtues can provide drama and very interesting role playing situations, where a paladin must remain true to his Oath and still do the best good for everyone. [/QUOTE]
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