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Paladin without a Code of Conduct
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<blockquote data-quote="Codragon" data-source="post: 66583" data-attributes="member: 1924"><p><strong>The code is all!</strong></p><p></p><p>All Paladins MUST have a code, IMO and IMC.</p><p></p><p>Moreso, I personally think that a paladin's adherence to his code is more important than following his alignment. I know this isn't the case in the core rules, but I think it should be. A paladin should lose his powers if he violates his CODE, not his alignment.</p><p></p><p>In most cases, the two will coincide, since a paladin's code should follow the principles of Law and Good. Codes can vary greatly, just as Lawful Good folks can vary greatly. Someone made a huge post a while back on the old board with a ton of paladin virtues and codes. It was pretty good.</p><p></p><p>In core rules variants where alignment is less important or even not used(GASP!), the code becomes ALL the paladin is based on. Since I am of this camp, my opinion is sorta biased, so I'll stop now.</p><p></p><p>PS: Regarding the Vecna thing, I don't think it makes sense at all for a Good character to be involved in an Evil church, unless he was duped. I feel this is stating the obvious. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Codragon, post: 66583, member: 1924"] [b]The code is all![/b] All Paladins MUST have a code, IMO and IMC. Moreso, I personally think that a paladin's adherence to his code is more important than following his alignment. I know this isn't the case in the core rules, but I think it should be. A paladin should lose his powers if he violates his CODE, not his alignment. In most cases, the two will coincide, since a paladin's code should follow the principles of Law and Good. Codes can vary greatly, just as Lawful Good folks can vary greatly. Someone made a huge post a while back on the old board with a ton of paladin virtues and codes. It was pretty good. In core rules variants where alignment is less important or even not used(GASP!), the code becomes ALL the paladin is based on. Since I am of this camp, my opinion is sorta biased, so I'll stop now. PS: Regarding the Vecna thing, I don't think it makes sense at all for a Good character to be involved in an Evil church, unless he was duped. I feel this is stating the obvious. :) [/QUOTE]
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