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Paladin without a Code of Conduct
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<blockquote data-quote="Gargoyle" data-source="post: 66969" data-attributes="member: 529"><p>I don't understand your post. What was I wrong about? Please try to be specific when flaming me, as I post so many mistakes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>If you maintain that paladins can worship evil gods, we'll have to agree to disagree. My position is that you're ignoring the rules for associates (and alignment in general) by letting them worship an evil god, and that is why I brought up associates. I would think (and probably WOTC thought) that this would be common sense, and wouldn't need a rule.</p><p></p><p>From the SRD for everyone's convenience:</p><p></p><p><strong>Associates</strong>: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters. A paladin will not continue an association with someone who consistently offends her moral code. A paladin may only hire henchmen or accept followers who are lawful good. </p><p></p><p></p><p></p><p></p><p>Vecna be damned, I'll fight his evil to my dying breath, as well as his legions of blackguards posing as paladins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p>I find the discussion interesting, so let's not let it devolve into a flame war or go too far off-topic. It really doesn't matter whether anyone is 100% correct on the rules all the time, especially when paladins are the subject. There are lots of ways to interpret the rules, since the paladin involves using roleplaying requirements to balance game mechanics, something that the rest of 3E avoids.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 66969, member: 529"] I don't understand your post. What was I wrong about? Please try to be specific when flaming me, as I post so many mistakes. :) [b][/b] If you maintain that paladins can worship evil gods, we'll have to agree to disagree. My position is that you're ignoring the rules for associates (and alignment in general) by letting them worship an evil god, and that is why I brought up associates. I would think (and probably WOTC thought) that this would be common sense, and wouldn't need a rule. From the SRD for everyone's convenience: [b]Associates[/b]: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly associate with evil characters. A paladin will not continue an association with someone who consistently offends her moral code. A paladin may only hire henchmen or accept followers who are lawful good. Vecna be damned, I'll fight his evil to my dying breath, as well as his legions of blackguards posing as paladins. :) I find the discussion interesting, so let's not let it devolve into a flame war or go too far off-topic. It really doesn't matter whether anyone is 100% correct on the rules all the time, especially when paladins are the subject. There are lots of ways to interpret the rules, since the paladin involves using roleplaying requirements to balance game mechanics, something that the rest of 3E avoids. [/QUOTE]
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