Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladins and alignment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lutecius" data-source="post: 4232829" data-attributes="member: 60332"><p>It's hard to say for sure, because each class had it's own advancement table, but i think back in the days, the paladin code and alignment (LG is arguably the most restrictive) were actually meant as balancing factors (ah...gallant...guardian...chevalier...memories!)</p><p></p><p>Of course now classes are balanced purely in terms of combat efficiency. So it wouldn't make sense to penalize paladins. But fluff wise, I do like the idea of an elite order being somehow more selective than your average marauding troop. Any code of honor would do, not just LG.</p><p></p><p>A good approach would be to impose restrictions on a power by power basis.</p><p>For example divine challenge would stop as soon as the paladin tries to elude direct confrontation (DC should be clarified anyway)</p><p>Paladins could have a bonus to diplomacy because of their status and a malus to bluff because of that guilty look on their face.</p><p>Stabbing a tied up, disarmed adversary in the back while he's asleep would give the paladin a penalty on his next attack, whereas showing mercy (cancel a killing blow and let an aversary go "bye bye xps! have a nice life, just don't give the alert and come back with reinforcement") would give him a bonus because he'd feel so good about himself. </p><p></p><p>That would offer lots of tactical options as the paladin would have to decide what is more to his advantage.</p><p>And that would make plenty of "free feats" to publish in the years to come because the paladin could take them at any point in his carreer if they're balanced in terms of bonus vs malus. They would just add to flavor.</p><p></p><p>Edit:sorry, i didn't know flogging could mean that too.</p></blockquote><p></p>
[QUOTE="lutecius, post: 4232829, member: 60332"] It's hard to say for sure, because each class had it's own advancement table, but i think back in the days, the paladin code and alignment (LG is arguably the most restrictive) were actually meant as balancing factors (ah...gallant...guardian...chevalier...memories!) Of course now classes are balanced purely in terms of combat efficiency. So it wouldn't make sense to penalize paladins. But fluff wise, I do like the idea of an elite order being somehow more selective than your average marauding troop. Any code of honor would do, not just LG. A good approach would be to impose restrictions on a power by power basis. For example divine challenge would stop as soon as the paladin tries to elude direct confrontation (DC should be clarified anyway) Paladins could have a bonus to diplomacy because of their status and a malus to bluff because of that guilty look on their face. Stabbing a tied up, disarmed adversary in the back while he's asleep would give the paladin a penalty on his next attack, whereas showing mercy (cancel a killing blow and let an aversary go "bye bye xps! have a nice life, just don't give the alert and come back with reinforcement") would give him a bonus because he'd feel so good about himself. That would offer lots of tactical options as the paladin would have to decide what is more to his advantage. And that would make plenty of "free feats" to publish in the years to come because the paladin could take them at any point in his carreer if they're balanced in terms of bonus vs malus. They would just add to flavor. Edit:sorry, i didn't know flogging could mean that too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladins and alignment
Top