All right. You guys clinched it. You all who have participated in the Paladin thread have demonstrated a need for a game mechanic to help you roleplay better. I can't stand it anymore.
I'm going to write down my Virtues and Passions system so that you can have a system to define behavior for your Paladin and all your other characters. Jeeze, you guys complain about the Paladin, but NONE OF YOU WILL DO ANYTHING ABOUT IT! Except propose getting rid of a class that represents the Protagonist archetype in every concievable way.
I guess the concept of the Paladin is too exact and too loose to be beyond your understanding according to the current rules. So, I am going to write down these rules and present three kinds of paladins, all who behave differently but are Lawful Good in every concievable way.
They will be a Christian Paladin, an Olympic Paladin, and a Confucian Paladin. If any of you complain, your are free to define the cardinal virtues for your favored religion and make a paladin out of them.
You guys suck when somebody has to come up with a solution for you.
I'm going to write down my Virtues and Passions system so that you can have a system to define behavior for your Paladin and all your other characters. Jeeze, you guys complain about the Paladin, but NONE OF YOU WILL DO ANYTHING ABOUT IT! Except propose getting rid of a class that represents the Protagonist archetype in every concievable way.
I guess the concept of the Paladin is too exact and too loose to be beyond your understanding according to the current rules. So, I am going to write down these rules and present three kinds of paladins, all who behave differently but are Lawful Good in every concievable way.
They will be a Christian Paladin, an Olympic Paladin, and a Confucian Paladin. If any of you complain, your are free to define the cardinal virtues for your favored religion and make a paladin out of them.
You guys suck when somebody has to come up with a solution for you.
