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Paladins and Good Aligned Folk In War - Are Orc Children Slain?
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<blockquote data-quote="Conaill" data-source="post: 2553762" data-attributes="member: 1264"><p>Then again, I don't see an entry under "Lion" in the MM that says: "<strong>Food:</strong> Often eats meat".</p><p></p><p>Orcs are listed as "<strong>Alignment</strong>: Often chaotic evil". Not even <em>Usually</em> chaotic evil, mind you! So in standard, canonical D&D, you should be more likely to find a Good-aligned Orc than a Good-aligned Drow (which are <em>Usually</em> neutral evil). If races in your world have different alignment defaults as in the D&D RAW, I have no problem with that. Feel free to change the Alignment line under Orcs to "Always irredeemably Evil" for all I care. But saying that orc children are as likely to be non-evil as lions are to be vegetarian is not exactly what I would call standard D&D.</p><p></p><p></p><p>Let's simplify the discussion somewhat, and do away with all the stereotypes people are carrying around in their own game world...</p><p></p><p></p><p>Let's say your paladin is faced with a juvenile creature of a race with "Alignment: Often evil". By definition, not all members of that race will be Evil. You could assume that individuals are born with the alignment they will have as adults, in which case you can just zap them with Detect Evil and slay the bad ones on sight. Otherwise, juveniles of the species can presumably go either way when it comes to alignment (although with a bias towards one end of the spectrum), and it may be possible to guide them towards some preferred alignment.</p></blockquote><p></p>
[QUOTE="Conaill, post: 2553762, member: 1264"] Then again, I don't see an entry under "Lion" in the MM that says: "[b]Food:[/b] Often eats meat". Orcs are listed as "[b]Alignment[/b]: Often chaotic evil". Not even [i]Usually[/i] chaotic evil, mind you! So in standard, canonical D&D, you should be more likely to find a Good-aligned Orc than a Good-aligned Drow (which are [i]Usually[/i] neutral evil). If races in your world have different alignment defaults as in the D&D RAW, I have no problem with that. Feel free to change the Alignment line under Orcs to "Always irredeemably Evil" for all I care. But saying that orc children are as likely to be non-evil as lions are to be vegetarian is not exactly what I would call standard D&D. Let's simplify the discussion somewhat, and do away with all the stereotypes people are carrying around in their own game world... Let's say your paladin is faced with a juvenile creature of a race with "Alignment: Often evil". By definition, not all members of that race will be Evil. You could assume that individuals are born with the alignment they will have as adults, in which case you can just zap them with Detect Evil and slay the bad ones on sight. Otherwise, juveniles of the species can presumably go either way when it comes to alignment (although with a bias towards one end of the spectrum), and it may be possible to guide them towards some preferred alignment. [/QUOTE]
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