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Paladins and Good Aligned Folk In War - Are Orc Children Slain?
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<blockquote data-quote="humble minion" data-source="post: 2554091" data-attributes="member: 5948"><p>I think from a game perspective it's important to remember that your paladin PC isn't going to be the first person who's thought about this. Surely there's Wis 19, Knowledge (religion) +20 high priests hanging around somewhere that he can seek the counsel (and <em>commune[/] spells - "Hey Pelor, just what AM I supposed to do with all these orc babies?") of, or at the very least some writings of renowned saints and such from the past. Paladins are lawful, so they should have considerable respect for doctrine and precedent.</em></p><p><em></em></p><p><em>Of course, this is just shorthand for "Ask the GM what constitutes 'good' in his game world?", but them's the breaks. Personally I'm of the opinion that in the real world there is no objective 'good' and 'evil' and that morality is just a human construct that evolved as an effort to make everybody's lives better. But in D&D world, when spells can have the 'good' descriptor and affect different creatures differently because of it, it's pretty obvious that my real world beliefs don't apply. So I've just got to run with that - it's just a game after all, and I don't play it to debate philosophy all the time...</em></p></blockquote><p></p>
[QUOTE="humble minion, post: 2554091, member: 5948"] I think from a game perspective it's important to remember that your paladin PC isn't going to be the first person who's thought about this. Surely there's Wis 19, Knowledge (religion) +20 high priests hanging around somewhere that he can seek the counsel (and [i]commune[/] spells - "Hey Pelor, just what AM I supposed to do with all these orc babies?") of, or at the very least some writings of renowned saints and such from the past. Paladins are lawful, so they should have considerable respect for doctrine and precedent. Of course, this is just shorthand for "Ask the GM what constitutes 'good' in his game world?", but them's the breaks. Personally I'm of the opinion that in the real world there is no objective 'good' and 'evil' and that morality is just a human construct that evolved as an effort to make everybody's lives better. But in D&D world, when spells can have the 'good' descriptor and affect different creatures differently because of it, it's pretty obvious that my real world beliefs don't apply. So I've just got to run with that - it's just a game after all, and I don't play it to debate philosophy all the time...[/i] [/QUOTE]
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Paladins and Good Aligned Folk In War - Are Orc Children Slain?
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