Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Paladins and Good Aligned Folk In War - Are Orc Children Slain?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 2557236" data-attributes="member: 3146"><p>Note that the assumed "full enemy society" assumes that orcs are basically humans with fewer feats and different stat-mods (and different color skin). It's quite conceivable that someone could conceive of a full enemy society that does not present the elderly and where children are not really non-combatants. Herriman the Wise's storyhour, the Happenings of Lucifus Cray, Warlock, features an orc society where, at least elderly orcs unlikely to be able to fend for themselves would not be present and where orc children are unlikely to be strictly non-combatant. Likewise, Nemmerle's storyhour, Out of the Frying Pan featured a trip through an orc cave complex where the children were not presented as non-combatant.</p><p></p><p>Heck, even real life anthropology offers a few examples of societies without either group. Some groups of inuit, for instance would be without non-combatant elderly if adventurers began attacking them, and the Ik described in Collin Turnbull's the Mountain People had children who would not be non-combatant. Now, it's true that the Ik at the time of the Mountain people could not be described as a functional society, but there are two things to consider:</p><p>1. Creatures who are "usually" chaotic evil may have a different definition of functional than we do. (It may be that this different definition accounts for why orcs are often described as primitive and/or bestial).</p><p>2. All societies in real life are not functional by that definition. You don't need a functional society in order to loot and pillage. And, anyway, a lot of the most interesting things from a game perspective happen when societies do break down.</p><p></p><p>(For that matter, the assumption that women were non-combatants in ancient societies needs some revision in the case of sieges as it was fairly common for them to join the men in pitching anything heavy over the walls at their attackers. If I recall my Old Testament/Tanakh correctly, one of the ancient near-eastern leaders was killed when a woman tossed a millstone down on his group of soldiers assaulting the gate of a fortified town).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2557236, member: 3146"] Note that the assumed "full enemy society" assumes that orcs are basically humans with fewer feats and different stat-mods (and different color skin). It's quite conceivable that someone could conceive of a full enemy society that does not present the elderly and where children are not really non-combatants. Herriman the Wise's storyhour, the Happenings of Lucifus Cray, Warlock, features an orc society where, at least elderly orcs unlikely to be able to fend for themselves would not be present and where orc children are unlikely to be strictly non-combatant. Likewise, Nemmerle's storyhour, Out of the Frying Pan featured a trip through an orc cave complex where the children were not presented as non-combatant. Heck, even real life anthropology offers a few examples of societies without either group. Some groups of inuit, for instance would be without non-combatant elderly if adventurers began attacking them, and the Ik described in Collin Turnbull's the Mountain People had children who would not be non-combatant. Now, it's true that the Ik at the time of the Mountain people could not be described as a functional society, but there are two things to consider: 1. Creatures who are "usually" chaotic evil may have a different definition of functional than we do. (It may be that this different definition accounts for why orcs are often described as primitive and/or bestial). 2. All societies in real life are not functional by that definition. You don't need a functional society in order to loot and pillage. And, anyway, a lot of the most interesting things from a game perspective happen when societies do break down. (For that matter, the assumption that women were non-combatants in ancient societies needs some revision in the case of sieges as it was fairly common for them to join the men in pitching anything heavy over the walls at their attackers. If I recall my Old Testament/Tanakh correctly, one of the ancient near-eastern leaders was killed when a woman tossed a millstone down on his group of soldiers assaulting the gate of a fortified town). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Paladins and Good Aligned Folk In War - Are Orc Children Slain?
Top