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Paladins and Insanity
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<blockquote data-quote="knifespeaks" data-source="post: 1856048" data-attributes="member: 25248"><p>Well, actually here's a little insight into where I am thinking of going with him....</p><p></p><p>Consider the mental condition of PP (psycho Pally) as always a little unstable anyway.....righteous and good, pure of heart and strong of will....but just a trifle prone to use the sword where perhaps an alternative existed. Nevertheless, he has never used the sword in an evil way - he was always perfectly justified in smiting the heathens. But kindness and mercy weren't terribly high on his list of traits.</p><p></p><p>Consider then, the power of detect evil. What if, as part of the mental decay, this ability began to be more like a light switch, one that could flick on and off of it's own volition? The mind, as it begins to get more unstable, starts to detect evil without conscious effort on behalf of our PP. Much like the dial on a radio transmitter which is being flicked from one end of the spectrum to the other, snippets of radio stations blaring out and quickly fading to static and garbled voice or music....so too the detection of evil in the mind of our PP. He will be walking down the street, on his way to markets, when suddenly his detection sense will flick on - woe betide any evil folk who happen to be nearby! </p><p></p><p>For no reason, other than he has detected evil in the most mundane of situations, a market day. The flash of steel, a cry of pain and a life is extinguished. Justifiable to his own, certainly. Warranted? Who can say? But as the mind gets more and more unstable, the urge to seek out the unclean builds. Combined with the wild fluctuation of his detection, you have a walking timebomb, one who can seemingly lash out at random. </p><p></p><p></p><p>The milieu is suited to having a branch of enforcement akin the the Judges from Mega City 1 (ie, Judge Dredd), who are Paladins. Judge, jury and executioner. Not above the law, for they report internally to their clerics and higher level paladins. But certainly above the jurisdiction of a constable or sergeant. Such a person is a boon to the frontier lands, passing through on a quest or recovering from wounds sustained in the wild lands. Usually the mayor and constable of a town or small city will be pleased to have the extra help around....but our PP might be more trouble than a few roving cutpurses or brigands after dark....</p><p></p><p>But how to deal with this situation? Difficult decisions for our players to handle, a political hot potato!</p></blockquote><p></p>
[QUOTE="knifespeaks, post: 1856048, member: 25248"] Well, actually here's a little insight into where I am thinking of going with him.... Consider the mental condition of PP (psycho Pally) as always a little unstable anyway.....righteous and good, pure of heart and strong of will....but just a trifle prone to use the sword where perhaps an alternative existed. Nevertheless, he has never used the sword in an evil way - he was always perfectly justified in smiting the heathens. But kindness and mercy weren't terribly high on his list of traits. Consider then, the power of detect evil. What if, as part of the mental decay, this ability began to be more like a light switch, one that could flick on and off of it's own volition? The mind, as it begins to get more unstable, starts to detect evil without conscious effort on behalf of our PP. Much like the dial on a radio transmitter which is being flicked from one end of the spectrum to the other, snippets of radio stations blaring out and quickly fading to static and garbled voice or music....so too the detection of evil in the mind of our PP. He will be walking down the street, on his way to markets, when suddenly his detection sense will flick on - woe betide any evil folk who happen to be nearby! For no reason, other than he has detected evil in the most mundane of situations, a market day. The flash of steel, a cry of pain and a life is extinguished. Justifiable to his own, certainly. Warranted? Who can say? But as the mind gets more and more unstable, the urge to seek out the unclean builds. Combined with the wild fluctuation of his detection, you have a walking timebomb, one who can seemingly lash out at random. The milieu is suited to having a branch of enforcement akin the the Judges from Mega City 1 (ie, Judge Dredd), who are Paladins. Judge, jury and executioner. Not above the law, for they report internally to their clerics and higher level paladins. But certainly above the jurisdiction of a constable or sergeant. Such a person is a boon to the frontier lands, passing through on a quest or recovering from wounds sustained in the wild lands. Usually the mayor and constable of a town or small city will be pleased to have the extra help around....but our PP might be more trouble than a few roving cutpurses or brigands after dark.... But how to deal with this situation? Difficult decisions for our players to handle, a political hot potato! [/QUOTE]
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