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Paladins and Prisoners of War
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<blockquote data-quote="Sejs" data-source="post: 1704036" data-attributes="member: 4910"><p>Actually, one sec.. lemme boil that down a bit more..</p><p> No, it is not.</p><p></p><p></p><p></p><p></p><p></p><p>Couple quick side notes.</p><p>1) You need to ask yourself are they worth taking as prisoners, and if they can reasonably be convinced to change sides. Are these red mages just some guys that work for King Evil doing research for him, or are they part of his King Evil's Evil Club of Doing Evil? You know, spreading misery and eatting babies brains, that sort of thing. Research mages - worthwhile prisoners. Club Evil mages - not worthwhile as prisoners. And always, always remember that prisoners consume resources for as long as you hold onto them. As long as they're in your care, they're not fighting for the other guy, but at the same time, they are on your meal ticket.</p><p></p><p>2) There is a difference between Prisoners and Prisoners of War. Important to also note that you can't take prisoners of war unless you are some form of soverign power that is at War (actual, declared War. Big W War) with another soverign power. That aside - the purpose of a prisoner is to be detained, and maybe to provide some information or cheap labor. The purpose of a prisoner of war is to be detained, maybe provide some information or cheap labor, and to then be traded back to their own country in exchange for something you want. If you don't plan on giving them back/using them as a bargaining chip, then you have the normal kind of prisoner. If you're a scrappy group of rag-tag rebels looking to overthrow King Badguy, you don't take POWs because frankly there won't be a point where you're negotiating with King Badguy. King Badguy is The Man, and The Man doesn't negotiate with rag-tag rebels, scrappy or otherwise.</p><p></p><p></p><p>In summation, yes a lawful good person can take prisoners. Even a paladin. Whether it is a good idea to take prisoners or not, however, varies from situation to situation.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1704036, member: 4910"] Actually, one sec.. lemme boil that down a bit more.. No, it is not. Couple quick side notes. 1) You need to ask yourself are they worth taking as prisoners, and if they can reasonably be convinced to change sides. Are these red mages just some guys that work for King Evil doing research for him, or are they part of his King Evil's Evil Club of Doing Evil? You know, spreading misery and eatting babies brains, that sort of thing. Research mages - worthwhile prisoners. Club Evil mages - not worthwhile as prisoners. And always, always remember that prisoners consume resources for as long as you hold onto them. As long as they're in your care, they're not fighting for the other guy, but at the same time, they are on your meal ticket. 2) There is a difference between Prisoners and Prisoners of War. Important to also note that you can't take prisoners of war unless you are some form of soverign power that is at War (actual, declared War. Big W War) with another soverign power. That aside - the purpose of a prisoner is to be detained, and maybe to provide some information or cheap labor. The purpose of a prisoner of war is to be detained, maybe provide some information or cheap labor, and to then be traded back to their own country in exchange for something you want. If you don't plan on giving them back/using them as a bargaining chip, then you have the normal kind of prisoner. If you're a scrappy group of rag-tag rebels looking to overthrow King Badguy, you don't take POWs because frankly there won't be a point where you're negotiating with King Badguy. King Badguy is The Man, and The Man doesn't negotiate with rag-tag rebels, scrappy or otherwise. In summation, yes a lawful good person can take prisoners. Even a paladin. Whether it is a good idea to take prisoners or not, however, varies from situation to situation. [/QUOTE]
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