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Paladins & Implements
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5490420" data-attributes="member: 82106"><p>Well, the simplest way is to get something like a Crusader's Weapon. There are a couple other weapons that will also work as implements.</p><p></p><p>EDIT: Note also that the Rules Compendium p113 has this to say "If a character does have proficiency with an implement, he or she can use it with any of his or her implement powers." It is a bit unclear how this is intended to mesh with feats, class features, etc which were written before Essentials where the assumption was that without specific exceptions an implement could only work with a specific set of powers. It seems like technically the wording of the older stuff is more specific. OTOH it seems like this statement is intended to end "implement madness" by making all implements usable for whatever you would need an implement for. In the later case any particular implement is at most one feat away. </p><p></p><p>Note that the Arcane Implement Proficiency feat doesn't put any limitations on how you can use the acquired implement proficiency anyhow. Thus currently a Paladin could take AIP (you would need an MC feat to become arcane first), then pick a Swordmage implement and use it with any implement power of any class. Since swords are such implements this does allow you to be capable of using any sword with Paladin powers. Depending on how you look at the changes in RC you might also be able to get away with just taking something like Heart of the Blade.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5490420, member: 82106"] Well, the simplest way is to get something like a Crusader's Weapon. There are a couple other weapons that will also work as implements. EDIT: Note also that the Rules Compendium p113 has this to say "If a character does have proficiency with an implement, he or she can use it with any of his or her implement powers." It is a bit unclear how this is intended to mesh with feats, class features, etc which were written before Essentials where the assumption was that without specific exceptions an implement could only work with a specific set of powers. It seems like technically the wording of the older stuff is more specific. OTOH it seems like this statement is intended to end "implement madness" by making all implements usable for whatever you would need an implement for. In the later case any particular implement is at most one feat away. Note that the Arcane Implement Proficiency feat doesn't put any limitations on how you can use the acquired implement proficiency anyhow. Thus currently a Paladin could take AIP (you would need an MC feat to become arcane first), then pick a Swordmage implement and use it with any implement power of any class. Since swords are such implements this does allow you to be capable of using any sword with Paladin powers. Depending on how you look at the changes in RC you might also be able to get away with just taking something like Heart of the Blade. [/QUOTE]
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