Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Paladins in 3.5, why?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaleon Moonshae" data-source="post: 946489" data-attributes="member: 12147"><p><strong>a few notes</strong></p><p></p><p>OK, first off, I have gone back and forth about making the paladin a PrC and losing the restrictions both equally. The problem I think a lot of people have with Paladins is the fact that most people just flat out don't play them right. It takes a certain sense of maturity, objectivity and compassion to play a paladin. I see people talk on here about holy warrior this and holy warrior that and kill this evil thing and kill that evil thing. We are forgetting I think one very important role of the paladin in fantasy and history... conversion. The paladin was almost always willing to give quarter and allow recension (spelling?) for past crimes. Lawful-good deity does not mean 'kill everything without trying to redeem it deity.' We talk about it being ok to kill so and so because we are 'champions of law' and they are evil. This seems a tad immature to me. The paladin is not a killing machine, he is the ideal man for others to look up to.</p><p></p><p>Now, for the reason I went off on this tangeant. I support the idea of a psudo-PrC paladin because I want me players to 'prove' to me that they can live up to the ideals of the paladin instead of just choosing it and going around 'smiting evil' I like the idea of having the player play *any* other class for a level or two and then taking a feat at third level to become a paladin. I am sorry, even looking at historical concepts like Gawain, Percival, Joan and Charlemainge (four of the founding ideas of the paladin) they were more than just first level characters when they began *evidensing* devine powers. Be it fighter (Gawain and Percival were both squires, you didn't get to be a knight of the round without being a knight...and knight had prerequisits, go back and look at the characters again... purity and innocence in these cases usually meant *virginity* and *devotion* not lack of experience), be it rogue (Joan, who was *very* good with words and influencing people long before she took up the sword) or fighter (Charle. was trained from birth to fight, yes he was called at an early age, but his 'wonderous abilities on the battlefield' did not come to happen until well into his career as a fighter). Also, young by our way of thinking isn't young for their's... 12 years old is young to us, but it was not unheard of for a 12 year old to be a soldier in the army in medieval times, rare maybe, but not unheard of because they had to grow up *fast* in the old world.</p><p></p><p>--------</p><p></p><p>Now, because no one else had done it, here is the list of many bard concepts:</p><p></p><p>1. musician</p><p>2. performance artist</p><p>3. poet</p><p>4. scribe</p><p>5. politician</p><p>6. negotiator</p><p>7. face</p><p>8. spy</p><p>9. illusionist</p><p>10. pickpocket</p><p>11. con-artist</p><p>12. skald</p><p>14. banner carrier for the military</p><p>15. fop</p><p>16. rake</p><p>17. swashbuckler</p><p>18. highwayman</p><p>19. teacher</p><p>20. sensei</p><p>21. wisewoman</p><p>22. king's hound</p><p>23. policeman</p><p>24. reveler</p><p>25. fireworks performer</p><p>26. private investigator</p><p>27. seeker of lost lore</p><p>28. magic item chronicler</p><p>29. spin-doctor</p><p>30. tombraider</p><p>31. librarian</p><p></p><p>..... and i can go on. The bard is *the* jack-of-all-trades and so can be almost *anything* you want him to be... restrictive? hardly. Each of those concepts have a varying degrees of difference and none of them are even multiclassed bards. Remember 'perform' can be anything done for an audience... fromt writing, speaking, cut-downs, juggling, singing, and the list goes on. A voice, even without singing, can be music... never heard spoken word? a really good spindoctor's work for a mayor? All of those things can easily be used for bardic 'music'. Bardic knowledge can lead to any number of concepts where you either chronicle knowledge, locate lost knowledge, search for forbidden knowledge, liberate 'lost items' or just keep a library. The bard's magic ability (especially the illusions) can help with spies, negotiators, fireworks, and even 'midevial newscasters' via remote image... can we say a couple mind linked bards, one in the courtroom 'sending images' and one outside recieving them and making illusory replicas so spectators can follow 'trials of the century'?</p><p></p><p>I know this was about paladins but i couldn't resist the challenge.</p><p></p><p>thanks</p><p>Kal</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 946489, member: 12147"] [b]a few notes[/b] OK, first off, I have gone back and forth about making the paladin a PrC and losing the restrictions both equally. The problem I think a lot of people have with Paladins is the fact that most people just flat out don't play them right. It takes a certain sense of maturity, objectivity and compassion to play a paladin. I see people talk on here about holy warrior this and holy warrior that and kill this evil thing and kill that evil thing. We are forgetting I think one very important role of the paladin in fantasy and history... conversion. The paladin was almost always willing to give quarter and allow recension (spelling?) for past crimes. Lawful-good deity does not mean 'kill everything without trying to redeem it deity.' We talk about it being ok to kill so and so because we are 'champions of law' and they are evil. This seems a tad immature to me. The paladin is not a killing machine, he is the ideal man for others to look up to. Now, for the reason I went off on this tangeant. I support the idea of a psudo-PrC paladin because I want me players to 'prove' to me that they can live up to the ideals of the paladin instead of just choosing it and going around 'smiting evil' I like the idea of having the player play *any* other class for a level or two and then taking a feat at third level to become a paladin. I am sorry, even looking at historical concepts like Gawain, Percival, Joan and Charlemainge (four of the founding ideas of the paladin) they were more than just first level characters when they began *evidensing* devine powers. Be it fighter (Gawain and Percival were both squires, you didn't get to be a knight of the round without being a knight...and knight had prerequisits, go back and look at the characters again... purity and innocence in these cases usually meant *virginity* and *devotion* not lack of experience), be it rogue (Joan, who was *very* good with words and influencing people long before she took up the sword) or fighter (Charle. was trained from birth to fight, yes he was called at an early age, but his 'wonderous abilities on the battlefield' did not come to happen until well into his career as a fighter). Also, young by our way of thinking isn't young for their's... 12 years old is young to us, but it was not unheard of for a 12 year old to be a soldier in the army in medieval times, rare maybe, but not unheard of because they had to grow up *fast* in the old world. -------- Now, because no one else had done it, here is the list of many bard concepts: 1. musician 2. performance artist 3. poet 4. scribe 5. politician 6. negotiator 7. face 8. spy 9. illusionist 10. pickpocket 11. con-artist 12. skald 14. banner carrier for the military 15. fop 16. rake 17. swashbuckler 18. highwayman 19. teacher 20. sensei 21. wisewoman 22. king's hound 23. policeman 24. reveler 25. fireworks performer 26. private investigator 27. seeker of lost lore 28. magic item chronicler 29. spin-doctor 30. tombraider 31. librarian ..... and i can go on. The bard is *the* jack-of-all-trades and so can be almost *anything* you want him to be... restrictive? hardly. Each of those concepts have a varying degrees of difference and none of them are even multiclassed bards. Remember 'perform' can be anything done for an audience... fromt writing, speaking, cut-downs, juggling, singing, and the list goes on. A voice, even without singing, can be music... never heard spoken word? a really good spindoctor's work for a mayor? All of those things can easily be used for bardic 'music'. Bardic knowledge can lead to any number of concepts where you either chronicle knowledge, locate lost knowledge, search for forbidden knowledge, liberate 'lost items' or just keep a library. The bard's magic ability (especially the illusions) can help with spies, negotiators, fireworks, and even 'midevial newscasters' via remote image... can we say a couple mind linked bards, one in the courtroom 'sending images' and one outside recieving them and making illusory replicas so spectators can follow 'trials of the century'? I know this was about paladins but i couldn't resist the challenge. thanks Kal [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Paladins in 3.5, why?
Top