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Paladins in 3.5, why?
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<blockquote data-quote="Corinth" data-source="post: 948134" data-attributes="member: 497"><p>There is no difference.</p><p></p><p>And if that person turns up positive when scanned with a <em>detect evil</em> spell, then--barring any interference that would produce a false positive--he's evil and that's the end of it. Evil is evil.</p><p></p><p>Should that occur, then the paladin is well within his mandate from God (or whatever power he serves) to do what he will with the poor sod.</p><p></p><p>Yes, they are. Evil is evil, and paladins exist to destroy evil. There is no compromise, no retreat, no surrender and no mercy when doing battle against evil. The best that the poor sod can do is sincerely repent of his evil and change his alignment away from evil. This is why paladins--and other such warrior-servants of good--are so terrifying.</p><p></p><p>Mercy is something that one must ask for, not to assume shall be granted. Paladins are warriors charged by God (etc.) to go forth and slay all that is evil; they are his Righteous Wrath personified in mortal flesh, so mercy is a secondary concern to purifying the world of evil. If a paladin's foe asks for mercy, then the paladin may grant it; this isn't likely, so it's not a major concern. Let the clerics worry about it.</p><p></p><p>Evil is evil, be it by nature or by free will, so it matters not to the paladin why this is so; it matters only that it is destroyed. There is no divine punishment for a paladin that faithfully executes his holy mandate. There may be temporal retribution, but that's the misguided actions of mortals and their law is inferior to that of a paladin's god.</p><p></p><p>Paladins, when played properly, are as angels made flesh. They are terrifying incarnations of the glory of their patron gods, much like angels, and it is to those gods--and no other authority--that they must answer. Damned be those that stand in their way, for they stand between a servant of the Lords of Good and their holy duty to purify the world of all evil. That's more horrific than any evil being that ever existed, because not only are they that great in power but they're also always <u>right</u> about it as well.</p></blockquote><p></p>
[QUOTE="Corinth, post: 948134, member: 497"] There is no difference. And if that person turns up positive when scanned with a [i]detect evil[/i] spell, then--barring any interference that would produce a false positive--he's evil and that's the end of it. Evil is evil. Should that occur, then the paladin is well within his mandate from God (or whatever power he serves) to do what he will with the poor sod. Yes, they are. Evil is evil, and paladins exist to destroy evil. There is no compromise, no retreat, no surrender and no mercy when doing battle against evil. The best that the poor sod can do is sincerely repent of his evil and change his alignment away from evil. This is why paladins--and other such warrior-servants of good--are so terrifying. Mercy is something that one must ask for, not to assume shall be granted. Paladins are warriors charged by God (etc.) to go forth and slay all that is evil; they are his Righteous Wrath personified in mortal flesh, so mercy is a secondary concern to purifying the world of evil. If a paladin's foe asks for mercy, then the paladin may grant it; this isn't likely, so it's not a major concern. Let the clerics worry about it. Evil is evil, be it by nature or by free will, so it matters not to the paladin why this is so; it matters only that it is destroyed. There is no divine punishment for a paladin that faithfully executes his holy mandate. There may be temporal retribution, but that's the misguided actions of mortals and their law is inferior to that of a paladin's god. Paladins, when played properly, are as angels made flesh. They are terrifying incarnations of the glory of their patron gods, much like angels, and it is to those gods--and no other authority--that they must answer. Damned be those that stand in their way, for they stand between a servant of the Lords of Good and their holy duty to purify the world of all evil. That's more horrific than any evil being that ever existed, because not only are they that great in power but they're also always [u]right[/u] about it as well. [/QUOTE]
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Paladins in 3.5, why?
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