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Paladins in 3.5, why?
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<blockquote data-quote="Kevmann10583" data-source="post: 950130" data-attributes="member: 12506"><p>OK, for all of you who think paladins in my world somhow are constantly killed off or who is confused about my code system for paladins, here are my ten commandments:</p><p></p><p>This is my ten commandments of paladins.</p><p></p><p>1. Must abide by all laws. The only time they can go against the law, ANY law, is if they have absolute proof of the laws corruptness.</p><p></p><p>2. Lieing is not allowed, and they must take an oath against it. In the most dire of times, when a lie is the difference between the death of hundreds of innocents or other devistating events, the paladin is encouraged to lie. But this curcumstance is still breaking the paladin oath, and he must obtain atonement.</p><p></p><p>3. The only creature a paladin can kill without proof or due-process is one of irrevicable evil (demons, devils, etc.). Other creatures, even the most foul of them, can be turned to good. At the very least, they have a right to a FAIR and BALANCE trial (a paladin that wittingly takes one to a riged trail breaks the oath). If the creature refuses to allow itself to be judged by a court, then it may be offered a dual to the death, the gods then judge who lives or dies.</p><p></p><p>4. The paladin must always give fair punishment. The only crime worth of death is the murder of others.</p><p></p><p>5. The paladin must go with honor. This means that the paladin must not use guile, trickery, misinformation, and other tools of evil to finish their goal. Do not fight an enemy that has no weapon, or is not aware of you, if you are right in your quest, then the gods shall sustain you. This also includes other minor honors, such as being cordal to members of the opposite sex, and respecting titles and honors such as lords and knights.</p><p></p><p>6. The paladin must do good. The paladin may never do an evil act. Even if the paladin does an evil act unwillingly or unwittingly, they must atone! The paladin must be on a constant quest to end evil for the good of all.</p><p></p><p>7. The paladin must not soe chaos. The paladin must maintain order, and never do actions that may lead to panic or the breakdown of command structures or heirarcy unless that system is inherently evil. In which case the paladin must have found a sutable system to replace it.</p><p></p><p>8. The paladin must not assosiate himself with evil. The paladin may never deal or assosiate with evil creatures.</p><p></p><p>9. The paladin must protect the innocent, those that cannot adicuatly protect themselves. Even if the innocent is evil, they must survive to be brought to proper justice.</p><p></p><p>10. The paladin must remember that the ends does not justifiy the means. No oath may be broken, no evil done, even if it is the most minor of things and even if it is too bring the greatest of good. If you fall to this temptation, even for the greater good, then you are no better then the evil you wish to supress.</p></blockquote><p></p>
[QUOTE="Kevmann10583, post: 950130, member: 12506"] OK, for all of you who think paladins in my world somhow are constantly killed off or who is confused about my code system for paladins, here are my ten commandments: This is my ten commandments of paladins. 1. Must abide by all laws. The only time they can go against the law, ANY law, is if they have absolute proof of the laws corruptness. 2. Lieing is not allowed, and they must take an oath against it. In the most dire of times, when a lie is the difference between the death of hundreds of innocents or other devistating events, the paladin is encouraged to lie. But this curcumstance is still breaking the paladin oath, and he must obtain atonement. 3. The only creature a paladin can kill without proof or due-process is one of irrevicable evil (demons, devils, etc.). Other creatures, even the most foul of them, can be turned to good. At the very least, they have a right to a FAIR and BALANCE trial (a paladin that wittingly takes one to a riged trail breaks the oath). If the creature refuses to allow itself to be judged by a court, then it may be offered a dual to the death, the gods then judge who lives or dies. 4. The paladin must always give fair punishment. The only crime worth of death is the murder of others. 5. The paladin must go with honor. This means that the paladin must not use guile, trickery, misinformation, and other tools of evil to finish their goal. Do not fight an enemy that has no weapon, or is not aware of you, if you are right in your quest, then the gods shall sustain you. This also includes other minor honors, such as being cordal to members of the opposite sex, and respecting titles and honors such as lords and knights. 6. The paladin must do good. The paladin may never do an evil act. Even if the paladin does an evil act unwillingly or unwittingly, they must atone! The paladin must be on a constant quest to end evil for the good of all. 7. The paladin must not soe chaos. The paladin must maintain order, and never do actions that may lead to panic or the breakdown of command structures or heirarcy unless that system is inherently evil. In which case the paladin must have found a sutable system to replace it. 8. The paladin must not assosiate himself with evil. The paladin may never deal or assosiate with evil creatures. 9. The paladin must protect the innocent, those that cannot adicuatly protect themselves. Even if the innocent is evil, they must survive to be brought to proper justice. 10. The paladin must remember that the ends does not justifiy the means. No oath may be broken, no evil done, even if it is the most minor of things and even if it is too bring the greatest of good. If you fall to this temptation, even for the greater good, then you are no better then the evil you wish to supress. [/QUOTE]
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