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Paladins in 3.5, why?
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<blockquote data-quote="Hypersmurf" data-source="post: 953931" data-attributes="member: 1656"><p>But my point is that Corinth doesn't appear to acknowledge it as a possibility. He has repeatedly maintained that if it's evil at all, it's the Paladin's mandated duty to destroy it, and that doing so is and can only be considered a Good act by the code.</p><p></p><p></p><p></p><p>I agree with this too. </p><p></p><p>Corinth's Code doesn't allow the Paladin that judgement. Judgement has already been levelled by the Universe when it assigned the creature an alignment that registers on the radar. The Paladin is simply the instrument of execution.</p><p></p><p></p><p></p><p>Ah, note that this is from a different situation to the examples of possibly evil people.</p><p></p><p>Billy and the tax evader are common people, perhaps even of good alignment, who have perhaps one non-good act gnawing at their conscience. Of course they're not going to be detected as evil.</p><p></p><p>But if the Paladinbots were in town, <em>would you bet your life on it</em>? How do you know for certain that cheating on your taxes isn't enough to push your soul over the magic line that gives the Paladin his divine mandate to Smite you?</p><p></p><p><em>That's</em> why people run and hide when the Paladinbots turn up. You don't have your own radar, so you don't know what standard they are holding you to, and if you fail, you die.</p><p></p><p></p><p></p><p>They can be, certainly, if they possess Good qualities to balance the Evil. But if they don't, then those Evil qualities can be enough to push them below the Neutral threshold.</p><p></p><p>They're semi-evil. Quasi-evil. They're the diet Coke of evil... but they still register on the radar.</p><p></p><p></p><p></p><p>Whyfore silly? It's very, very possible to find <strong>EVIL</strong> in a town. The wererats infesting the sewers. The vampire who runs the brothel staffed by vampire spawn prostitutes. The assassin's guildmaster with no conscience.</p><p></p><p>There's plenty of work for a Paladin in a city.</p><p></p><p>Unfortunately, there's a whole lot <em>more</em> work in a city for a Paladinbot...</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 953931, member: 1656"] But my point is that Corinth doesn't appear to acknowledge it as a possibility. He has repeatedly maintained that if it's evil at all, it's the Paladin's mandated duty to destroy it, and that doing so is and can only be considered a Good act by the code. I agree with this too. Corinth's Code doesn't allow the Paladin that judgement. Judgement has already been levelled by the Universe when it assigned the creature an alignment that registers on the radar. The Paladin is simply the instrument of execution. Ah, note that this is from a different situation to the examples of possibly evil people. Billy and the tax evader are common people, perhaps even of good alignment, who have perhaps one non-good act gnawing at their conscience. Of course they're not going to be detected as evil. But if the Paladinbots were in town, [i]would you bet your life on it[/i]? How do you know for certain that cheating on your taxes isn't enough to push your soul over the magic line that gives the Paladin his divine mandate to Smite you? [i]That's[/i] why people run and hide when the Paladinbots turn up. You don't have your own radar, so you don't know what standard they are holding you to, and if you fail, you die. They can be, certainly, if they possess Good qualities to balance the Evil. But if they don't, then those Evil qualities can be enough to push them below the Neutral threshold. They're semi-evil. Quasi-evil. They're the diet Coke of evil... but they still register on the radar. Whyfore silly? It's very, very possible to find [b]EVIL[/b] in a town. The wererats infesting the sewers. The vampire who runs the brothel staffed by vampire spawn prostitutes. The assassin's guildmaster with no conscience. There's plenty of work for a Paladin in a city. Unfortunately, there's a whole lot [i]more[/i] work in a city for a Paladinbot... -Hyp. [/QUOTE]
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Paladins in 3.5, why?
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