Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Paladins in 3.5, why?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WizarDru" data-source="post: 958586" data-attributes="member: 151"><p>Criminey. I go away to the Outer Banks for a week, and the ol' Paladin Code of Doom<span style="font-size: 9px">(TM)</span> starts up again. Yay!</p><p></p><p></p><p>I vote for the general idea of the Paladin as a core class. The idea that the book needs to offer a variant core class and then spell it out for an inexperienced DM isn't a terrible one, but to me it sounds like a waste of paper. A DM experienced enough to desire such a class will want to do it his way, regardless. Further, enough alternate d20 material exists to vary this concept that core variants are unneccesary, IMHO.</p><p></p><p>Now, before I say anything else, Kev, I think you need to be pointed <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=762" target="_blank">right over here.</a> Frankly, I'm suprised no one else has pointed you in that direction, yet.</p><p></p><p>I won't say your interpetation of a Paladin is invalid. I will say that it is far too rigid for my campaign, and probably would be for a large number of them. I should also point out that I think if you used a little less invective, folks might notice that you leave yourself a good deal of wiggle room in your codes. That said, I think your vision of a Paladin would only work if the campaign truly supported it. As often as not, your code smacks of DM entrapment, which can work once or twice, but can often backfire or generate resentment. If you were to make the Paladin a prestige class in your game, I think it would work better for you.</p><p></p><p>In my game, the paladin imbibes and carouses, engages in sexual relations with members of the opposite gender, willingly lies to the servants of evil gods such as Tharizdun, and has no trouble with certain forms of deception, when necessary.</p><p></p><p>At the same time, he has reformed Meepo the kobold (now his squire), nearly come to blows with a CN member of the party who wanted to kill a CE assasain in cold blood, acted as the spiritual and moral anchor to the party, stood toe to toe with demons, devils and the undead and never backed down and earned the title of Paragon from the followers of his goddess.</p><p></p><p>For myself, I tend to find enforced paladin alignment dilemmas to be a worthwhile endeavour once in a while, but they have to be handled delicately, or it may appear like you're singling out the PC purely due to his character choice, PrC or Core class alike. If you did make a paladin a PrC, you would need to re-balance the whole class, as merely adding restrictions to the class would make a sub-optimal multi-classing choice that would always be stuck behind the other characters.</p><p></p><p>Finally (and while I'm at it, it should be clear that 3.5 wouldn't be offering any such change, and no changes are on their way, either), maybe it IS a sacred cow, but I LIKE some of my sacred cows, thankyouverymuch. There's a reason they're so valued....because most D&D players like them, and those who don't have always made their own rules, regardless of what's in the book. If you don't prefer that option, that's fine, too.</p><p></p><p>Now then...anyone want some salt water taffy?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 958586, member: 151"] Criminey. I go away to the Outer Banks for a week, and the ol' Paladin Code of Doom[SIZE=1](TM)[/SIZE] starts up again. Yay! I vote for the general idea of the Paladin as a core class. The idea that the book needs to offer a variant core class and then spell it out for an inexperienced DM isn't a terrible one, but to me it sounds like a waste of paper. A DM experienced enough to desire such a class will want to do it his way, regardless. Further, enough alternate d20 material exists to vary this concept that core variants are unneccesary, IMHO. Now, before I say anything else, Kev, I think you need to be pointed [URL=http://enworld.cyberstreet.com/showthread.php?s=&threadid=762]right over here.[/URL] Frankly, I'm suprised no one else has pointed you in that direction, yet. I won't say your interpetation of a Paladin is invalid. I will say that it is far too rigid for my campaign, and probably would be for a large number of them. I should also point out that I think if you used a little less invective, folks might notice that you leave yourself a good deal of wiggle room in your codes. That said, I think your vision of a Paladin would only work if the campaign truly supported it. As often as not, your code smacks of DM entrapment, which can work once or twice, but can often backfire or generate resentment. If you were to make the Paladin a prestige class in your game, I think it would work better for you. In my game, the paladin imbibes and carouses, engages in sexual relations with members of the opposite gender, willingly lies to the servants of evil gods such as Tharizdun, and has no trouble with certain forms of deception, when necessary. At the same time, he has reformed Meepo the kobold (now his squire), nearly come to blows with a CN member of the party who wanted to kill a CE assasain in cold blood, acted as the spiritual and moral anchor to the party, stood toe to toe with demons, devils and the undead and never backed down and earned the title of Paragon from the followers of his goddess. For myself, I tend to find enforced paladin alignment dilemmas to be a worthwhile endeavour once in a while, but they have to be handled delicately, or it may appear like you're singling out the PC purely due to his character choice, PrC or Core class alike. If you did make a paladin a PrC, you would need to re-balance the whole class, as merely adding restrictions to the class would make a sub-optimal multi-classing choice that would always be stuck behind the other characters. Finally (and while I'm at it, it should be clear that 3.5 wouldn't be offering any such change, and no changes are on their way, either), maybe it IS a sacred cow, but I LIKE some of my sacred cows, thankyouverymuch. There's a reason they're so valued....because most D&D players like them, and those who don't have always made their own rules, regardless of what's in the book. If you don't prefer that option, that's fine, too. Now then...anyone want some salt water taffy?:) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Paladins in 3.5, why?
Top