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General Tabletop Discussion
*Dungeons & Dragons
Paladins in SCAG are all good-aligned?
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<blockquote data-quote="GreenTengu" data-source="post: 6761182" data-attributes="member: 6777454"><p>I can get Lawful Neutral and Lawful Evil Paladins.</p><p></p><p>After all, the concept of a Paladin is a completely loyal warrior of a god, or at least a set of ideals, whose strength comes from their conviction to hold to those ideals regardless of the odds. Whether the code is one that causes peace and happiness or one that causes strife and suffering is regardless, both would clearly utilize powerful acting agents in order to enforce this code upon the world and destroy those who would disrupt the order.</p><p></p><p>Honestly, in any conflict one side will consider itself good and the other evil and even if those are "real things" in D&D and such nonsense, if your setting is any more complex than a Golden Age Comic book or Saturday Morning cartoon, when mixed alignment generally neutral states go to war the Paladins will still fundamentally fight for their faction against the other. Thus it is easy to imagine that any given Paladin is likely to be Good to some individuals and Evil to others regardless of their intentions. Once you take up a sword in order to enforce something upon the world, that is inevitable.</p><p></p><p>But if you have someone who is Chaotic being a Paladin? How does that even work?</p><p></p><p>So now they aren't loyal to their order or their god and don't stick to any set of ideals or convictions if it gets in the way of what is generally beneficial either for others (good) or themselves (evil)... or just act random and insane with no purpose in life but to be random and contrarian against all authority including to the deity who is instructing them to be contrarian (CN).</p><p></p><p>It is one thing for an individual to be chaotic and random and do their own thing and fight against order as themselves, but if one is someone or something's devoted weapon unquestioningly and unwaveringly loyal in the face of all opposition to that individual's will... then you aren't Chaotic, even if the thing you are fighting for is in fact Chaotic, you yourself are still fundamentally a Lawful agent.</p><p></p><p>And that is how the deities would want it. A Chaotic Evil deity is still going to want their champions to be unwaveringly loyal to their cause and never consider betraying them, even if their goal is to break down the systems in the world and gather as much power for themselves as possible.</p><p></p><p>This is definitely one of those things that demonstrates the whole alignment system to be a really farcical and stupid concept that fails to convey how things actually function in a well-considered, well-written story.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6761182, member: 6777454"] I can get Lawful Neutral and Lawful Evil Paladins. After all, the concept of a Paladin is a completely loyal warrior of a god, or at least a set of ideals, whose strength comes from their conviction to hold to those ideals regardless of the odds. Whether the code is one that causes peace and happiness or one that causes strife and suffering is regardless, both would clearly utilize powerful acting agents in order to enforce this code upon the world and destroy those who would disrupt the order. Honestly, in any conflict one side will consider itself good and the other evil and even if those are "real things" in D&D and such nonsense, if your setting is any more complex than a Golden Age Comic book or Saturday Morning cartoon, when mixed alignment generally neutral states go to war the Paladins will still fundamentally fight for their faction against the other. Thus it is easy to imagine that any given Paladin is likely to be Good to some individuals and Evil to others regardless of their intentions. Once you take up a sword in order to enforce something upon the world, that is inevitable. But if you have someone who is Chaotic being a Paladin? How does that even work? So now they aren't loyal to their order or their god and don't stick to any set of ideals or convictions if it gets in the way of what is generally beneficial either for others (good) or themselves (evil)... or just act random and insane with no purpose in life but to be random and contrarian against all authority including to the deity who is instructing them to be contrarian (CN). It is one thing for an individual to be chaotic and random and do their own thing and fight against order as themselves, but if one is someone or something's devoted weapon unquestioningly and unwaveringly loyal in the face of all opposition to that individual's will... then you aren't Chaotic, even if the thing you are fighting for is in fact Chaotic, you yourself are still fundamentally a Lawful agent. And that is how the deities would want it. A Chaotic Evil deity is still going to want their champions to be unwaveringly loyal to their cause and never consider betraying them, even if their goal is to break down the systems in the world and gather as much power for themselves as possible. This is definitely one of those things that demonstrates the whole alignment system to be a really farcical and stupid concept that fails to convey how things actually function in a well-considered, well-written story. [/QUOTE]
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Paladins in SCAG are all good-aligned?
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