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Paladins in Sunless Citadel (UPDATE)
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<blockquote data-quote="WizarDru" data-source="post: 1147706" data-attributes="member: 151"><p>I think one of the sources of disagreement may be over the nature of alignment itself. I get the sense that LuYangShih may view alignment as a state of being, versus Arravis, who views it as a status.</p><p> </p><p>Put another way, Lu sees alignment as what you are, Arravis as what you become. That fuels the argument and difference of opinion, is the lack of common reference for the issues <em>behind</em> the argument.</p><p> </p><p>For myself, I see alginment following actions, so I agree and disagree with both vantage points. Someone who is evil has done things to make him so, according to the PHB. Alignment reflects his behaviors and actions. </p><p> </p><p>In the case above, someone mentions a man planning on killing his landlady and being killed by a street car before doing so, and thus the ridiculous extreme that if only actions make you evil, then he can't be evil. Clearly, actions alone don't cut it. But he did accept that he was going to kill his landlady, planned it (however undetailed) and began enacting a plan to do it. He had commited an evil act, namely accepting that killing for personal pleasure or gain was a valid choice for him, personally.</p><p> </p><p>Now again, the issue arises about a Paladin's duty. Well, again, we have to decide, who is a paladin and what are his duties? If he's a skullbreaker for his diety, does his diety condone wanton slaughter? </p><p> </p><p>Trainz sounds like he's going to have his paladin infom the rest of the party. Wise move, for two reasons: one, he's putting them in serious (potentially lethal) peril for his code (without firm knowledge that he's serving the greater good) and also for letting the players know.</p><p> </p><p>Note that I'm not agreeing or disagreeing, because that varies from game to game. If the paladin is aware of poor Erky, shackled and ready to be boiled, though, it becomes much easier. The goblins are a different case, however.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 1147706, member: 151"] I think one of the sources of disagreement may be over the nature of alignment itself. I get the sense that LuYangShih may view alignment as a state of being, versus Arravis, who views it as a status. Put another way, Lu sees alignment as what you are, Arravis as what you become. That fuels the argument and difference of opinion, is the lack of common reference for the issues [i]behind[/i] the argument. For myself, I see alginment following actions, so I agree and disagree with both vantage points. Someone who is evil has done things to make him so, according to the PHB. Alignment reflects his behaviors and actions. In the case above, someone mentions a man planning on killing his landlady and being killed by a street car before doing so, and thus the ridiculous extreme that if only actions make you evil, then he can't be evil. Clearly, actions alone don't cut it. But he did accept that he was going to kill his landlady, planned it (however undetailed) and began enacting a plan to do it. He had commited an evil act, namely accepting that killing for personal pleasure or gain was a valid choice for him, personally. Now again, the issue arises about a Paladin's duty. Well, again, we have to decide, who is a paladin and what are his duties? If he's a skullbreaker for his diety, does his diety condone wanton slaughter? Trainz sounds like he's going to have his paladin infom the rest of the party. Wise move, for two reasons: one, he's putting them in serious (potentially lethal) peril for his code (without firm knowledge that he's serving the greater good) and also for letting the players know. Note that I'm not agreeing or disagreeing, because that varies from game to game. If the paladin is aware of poor Erky, shackled and ready to be boiled, though, it becomes much easier. The goblins are a different case, however. [/QUOTE]
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