Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 5860579" data-attributes="member: 92511"><p>Personally, I like paladins having to be Lawful Good. But am open to the idea of "any Lawful" to allow for LE and LN sorts.</p><p></p><p>I also insist that paladins in my games are religious orders, tied to a temple and god. Thus, naturally, only LG, LN and LE deities are able to have paladins at all.</p><p></p><p>Since, from what we are hearing, the use of Alignment at all in 5e is going to be a matter of options. 1) Whether to have ALignment or not in the first place and 2)If you do want alignment in your game, then are you going to use the traditional AD&D 9-pt., the 4e 5-pt or the OD&D 3-pt.</p><p></p><p>So I don't hold out a lot of hope for alignment restrictions on paladins...or any other class for that matter.</p><p></p><p>My take has always been that while Paladins are gifted with divine "powers" they are still a sub-class of the Fighter and do not in my games receive spellcasting abilities. So, for all of the paladin/cleric/priest jabber of later, in my ideal 5e version:</p><p></p><p>The Paladin is the divine Non-caster, all fighting skill with no spells but granted/gifted powers.</p><p></p><p>The Cleric is, well, the cleric. The "middle man", fighting skill and spell casting and <em>some</em> "gifted powers" (like Turn Undead or Specialty priest stuff).</p><p></p><p>The Priest would be the divine-caster, no fighting skill, all spells, all the time and granted/gifted powers (i.e. Priests should be able to Turn Undead too, possibly more effectively than Clerics and similar command/defense against demons and such like the original paladin, and receive more/better/bigger specialty priest powers).</p><p></p><p>But as to the original post: No, I don't think we will see a set restriction like LG or high Cha (I don't think, in fact there will be any ability minimums for any class or even options thereof anywhere in 5e). But there will be, I expect, the optional module with Alignment. That if you are going to use Alignment in your games, the DM should feel free to apply such restrictions...but again, not necessarily/optionally.</p><p></p><p>EDIT PS: I DO think the paldin should be required to adhere to chivalric ideals, or at least general ideals like "honor" and/or "valor", no matter what their alignment, if any. It's kinda part and parcel of the flavor of the paladin. Otherwise their just a fighter with divine powers or a cleric with a sword. But again, I think the incorporating of such ideals/codes/flavor won't be built in to the class, but presented as a module for optional use.</p><p>/END EDIT PS</p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5860579, member: 92511"] Personally, I like paladins having to be Lawful Good. But am open to the idea of "any Lawful" to allow for LE and LN sorts. I also insist that paladins in my games are religious orders, tied to a temple and god. Thus, naturally, only LG, LN and LE deities are able to have paladins at all. Since, from what we are hearing, the use of Alignment at all in 5e is going to be a matter of options. 1) Whether to have ALignment or not in the first place and 2)If you do want alignment in your game, then are you going to use the traditional AD&D 9-pt., the 4e 5-pt or the OD&D 3-pt. So I don't hold out a lot of hope for alignment restrictions on paladins...or any other class for that matter. My take has always been that while Paladins are gifted with divine "powers" they are still a sub-class of the Fighter and do not in my games receive spellcasting abilities. So, for all of the paladin/cleric/priest jabber of later, in my ideal 5e version: The Paladin is the divine Non-caster, all fighting skill with no spells but granted/gifted powers. The Cleric is, well, the cleric. The "middle man", fighting skill and spell casting and [I]some[/I] "gifted powers" (like Turn Undead or Specialty priest stuff). The Priest would be the divine-caster, no fighting skill, all spells, all the time and granted/gifted powers (i.e. Priests should be able to Turn Undead too, possibly more effectively than Clerics and similar command/defense against demons and such like the original paladin, and receive more/better/bigger specialty priest powers). But as to the original post: No, I don't think we will see a set restriction like LG or high Cha (I don't think, in fact there will be any ability minimums for any class or even options thereof anywhere in 5e). But there will be, I expect, the optional module with Alignment. That if you are going to use Alignment in your games, the DM should feel free to apply such restrictions...but again, not necessarily/optionally. EDIT PS: I DO think the paldin should be required to adhere to chivalric ideals, or at least general ideals like "honor" and/or "valor", no matter what their alignment, if any. It's kinda part and parcel of the flavor of the paladin. Otherwise their just a fighter with divine powers or a cleric with a sword. But again, I think the incorporating of such ideals/codes/flavor won't be built in to the class, but presented as a module for optional use. /END EDIT PS --SD [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
Top