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General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
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<blockquote data-quote="El Mahdi" data-source="post: 5861366" data-attributes="member: 59506"><p>First, a historical note: The Chivalric Code (Duty to Liege Lord/King, Country, God, the Innocent, and Women) really only applies to Chevaliers (Noble Knights) and Knights Errant.</p><p> </p><p>A Knight beholden to a Diety (A Paladin) is more like a Templar or Hospitaller, and would therefore adhere more to a Mendicant Vow (same as a Priest: Piety, Poverty, Chastity, and Obedience...to God, the Church, and the Order...not to a Liege Lord or King).</p><p> </p><p> </p><p> </p><p> </p><p>I think the Paladin should be mostly generic. But, included along with the generic class description, or as a sidenote/text-box, list the possible codes and requirements the Paladin can be restricted to follow in each individual game.</p><p> </p><p>Alignment should not be hardcoded in the mechanics. Monte and Company have stated they want to include the basic 9-alignment system, but also want it to be optional for those that want to ignore it. If it's hardwired into the core mechanics, then it becomes something that can't simply be ignored.</p><p> </p><p>Bu, since the original inspiration for the class was a muddled combination of Mendicant Crusaders and Chivalric Knights (due to using the name of The Peers of Charlemagne, The Paladins, as the name of the class), present all of the above definitions for each DM and Player, together, to decide upon for their game.</p><p> </p><p>So, list the typical Alignment Restriction(s), and let each DM and Player decide, together, whether to use it or not.</p><p> </p><p>Also, list the Chivalric Code and Mendicant Vows, and allow each DM and Player, together, to decide what they will use and what they won't use.</p><p> </p><p><img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5861366, member: 59506"] First, a historical note: The Chivalric Code (Duty to Liege Lord/King, Country, God, the Innocent, and Women) really only applies to Chevaliers (Noble Knights) and Knights Errant. A Knight beholden to a Diety (A Paladin) is more like a Templar or Hospitaller, and would therefore adhere more to a Mendicant Vow (same as a Priest: Piety, Poverty, Chastity, and Obedience...to God, the Church, and the Order...not to a Liege Lord or King). I think the Paladin should be mostly generic. But, included along with the generic class description, or as a sidenote/text-box, list the possible codes and requirements the Paladin can be restricted to follow in each individual game. Alignment should not be hardcoded in the mechanics. Monte and Company have stated they want to include the basic 9-alignment system, but also want it to be optional for those that want to ignore it. If it's hardwired into the core mechanics, then it becomes something that can't simply be ignored. Bu, since the original inspiration for the class was a muddled combination of Mendicant Crusaders and Chivalric Knights (due to using the name of The Peers of Charlemagne, The Paladins, as the name of the class), present all of the above definitions for each DM and Player, together, to decide upon for their game. So, list the typical Alignment Restriction(s), and let each DM and Player decide, together, whether to use it or not. Also, list the Chivalric Code and Mendicant Vows, and allow each DM and Player, together, to decide what they will use and what they won't use. B-) [/QUOTE]
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Paladins: Lawful Good only and other restrictions
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