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General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
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<blockquote data-quote="Elf Witch" data-source="post: 5861589" data-attributes="member: 9037"><p>Yes DnD paladins have changed over the years but for the most part the core concept has not changed. But over the years supplemental rules have been written to allow you to do different things with the paladin class the same as with other classes. </p><p></p><p>Your last statement just makes me roll my eyes. First of all Living games have a lot of restrictions in them it is the nature of the beast. You will never have the same freedoms in them as you do in a home campaign. </p><p></p><p> Secondly if the DDI or whatever does not give you the freedom to build your character then simply do it the old fashioned way. Use paper and pencil and books to build your character. If the only way you can build a character is to have to use an online character builder then that is a huge problem far worse than anything else. </p><p></p><p>If your DM is so rigid that he is not willing to allow you to build a different character concept then find another DM. Rules won't really protect you from rigid DMs. </p><p></p><p>A lot of you claim that you want it to be inclusive but what you mean is what think should be included. I have read go ahead and have the traditional paladin but don't make it core. Well what about DMs who only allow core classes? Wouldn't the same scenario play out as you described?</p><p></p><p>I like the more traditional paladin and I hope that the rules support being able to play this that being said I don't see how hard it would be for the game to have different types and alignments of holy warriors. How hard would it be to have the base class and then say add these features based on what alignment you have chosen.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5861589, member: 9037"] Yes DnD paladins have changed over the years but for the most part the core concept has not changed. But over the years supplemental rules have been written to allow you to do different things with the paladin class the same as with other classes. Your last statement just makes me roll my eyes. First of all Living games have a lot of restrictions in them it is the nature of the beast. You will never have the same freedoms in them as you do in a home campaign. Secondly if the DDI or whatever does not give you the freedom to build your character then simply do it the old fashioned way. Use paper and pencil and books to build your character. If the only way you can build a character is to have to use an online character builder then that is a huge problem far worse than anything else. If your DM is so rigid that he is not willing to allow you to build a different character concept then find another DM. Rules won't really protect you from rigid DMs. A lot of you claim that you want it to be inclusive but what you mean is what think should be included. I have read go ahead and have the traditional paladin but don't make it core. Well what about DMs who only allow core classes? Wouldn't the same scenario play out as you described? I like the more traditional paladin and I hope that the rules support being able to play this that being said I don't see how hard it would be for the game to have different types and alignments of holy warriors. How hard would it be to have the base class and then say add these features based on what alignment you have chosen. [/QUOTE]
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Paladins: Lawful Good only and other restrictions
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