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General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
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<blockquote data-quote="MoonSong" data-source="post: 5861870" data-attributes="member: 6689464"><p>Straight paladins should remain a class, I would really hate them to become just a theme, It would needlessly increase the complexity of playing one.</p><p></p><p>I'm of the opinion that Paladins should be LG only (or even that they must), but I would be open to them being any Lawful. However I see some people truly dislike Alignment restrictions (I love them they make so sweet seeds for plot and drama, but that's only my opinion), and have an idea on how 5e could really make a compromise that isn't a lose-lose for everyone. </p><p></p><p>Something like: </p><p></p><p>"Paladin </p><p>Alignment: Lawful Good Only (5a, 9a) Lawful Only (3a)- But see Paladins of any alignment below</p><p>.....</p><p>Paladins of any alignment </p><p>Consult with your DM before making a Paladin of other alignments as they may or may not be allowed or your DM may declare they have a different name in the campaign/setting </p><p>CE Replace Detect Evil and smite Evile with xxxxx and xxxxx</p><p>CG Replace xxxxx with xxxxxx and xxxx with xxxx"</p><p></p><p></p><p>or maybe creating paladin speciffic themes/options/variant features/subclasses </p><p></p><p>Antipaladin.- Replace xxx with yyyyy,..... ,In addition alignment can be any evil</p><p>Grayguard ......... </p><p>Champion ......... You must serve a Deity, your alignment must be within one step of it."</p><p></p><p>So more or less the core should make sure the LG Paladin is the default or the one the players should expect, then go ahead and provide balanced options out-of-the-box for those that feel alignment is such a straightjacket, but clearly labeling them as options that may or may not be allowed by the DM. </p><p></p><p>As for why the LG Paladin should be the default, simply because it has always been that way in the core -except for 4e-, with further expansions giving options for other variants and because the iconic abilities of the Paladin are alignment based. (I share the opinion of no-alignment=no-paladins).</p><p></p><p>I think that as long as those of us that want LG Paladins get what we want (the Iconic Paladin powers and the recognition that it is the default) and those that want Any alignment paladins get what they want (the rules support for their preffered playstyle and the recognition that their likes are as valid as the other side) and we both get it out of the box in the same corebooks without it needlessly increasing character complexity (although I have the feeling those that dislike alignment restrictions are more experienced and more capable of handling extra complexity but that is just my own perception, I might be wrong) we all win.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 5861870, member: 6689464"] Straight paladins should remain a class, I would really hate them to become just a theme, It would needlessly increase the complexity of playing one. I'm of the opinion that Paladins should be LG only (or even that they must), but I would be open to them being any Lawful. However I see some people truly dislike Alignment restrictions (I love them they make so sweet seeds for plot and drama, but that's only my opinion), and have an idea on how 5e could really make a compromise that isn't a lose-lose for everyone. Something like: "Paladin Alignment: Lawful Good Only (5a, 9a) Lawful Only (3a)- But see Paladins of any alignment below ..... Paladins of any alignment Consult with your DM before making a Paladin of other alignments as they may or may not be allowed or your DM may declare they have a different name in the campaign/setting CE Replace Detect Evil and smite Evile with xxxxx and xxxxx CG Replace xxxxx with xxxxxx and xxxx with xxxx" or maybe creating paladin speciffic themes/options/variant features/subclasses Antipaladin.- Replace xxx with yyyyy,..... ,In addition alignment can be any evil Grayguard ......... Champion ......... You must serve a Deity, your alignment must be within one step of it." So more or less the core should make sure the LG Paladin is the default or the one the players should expect, then go ahead and provide balanced options out-of-the-box for those that feel alignment is such a straightjacket, but clearly labeling them as options that may or may not be allowed by the DM. As for why the LG Paladin should be the default, simply because it has always been that way in the core -except for 4e-, with further expansions giving options for other variants and because the iconic abilities of the Paladin are alignment based. (I share the opinion of no-alignment=no-paladins). I think that as long as those of us that want LG Paladins get what we want (the Iconic Paladin powers and the recognition that it is the default) and those that want Any alignment paladins get what they want (the rules support for their preffered playstyle and the recognition that their likes are as valid as the other side) and we both get it out of the box in the same corebooks without it needlessly increasing character complexity (although I have the feeling those that dislike alignment restrictions are more experienced and more capable of handling extra complexity but that is just my own perception, I might be wrong) we all win. [/QUOTE]
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Paladins: Lawful Good only and other restrictions
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