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General Tabletop Discussion
*Pathfinder & Starfinder
Paladins: Lawful Good only and other restrictions
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<blockquote data-quote="GreyICE" data-source="post: 5864363" data-attributes="member: 6684526"><p>4E was a huge step forward in design. Paladins went from lousy fighters with a few spells and ridiculous restrictions to divine champions who embodied the ideals of their deity and fought and died to protect those ideals.</p><p></p><p>Story-wise there was nothing in 3e paladins. You said Paladin, and it was always the same. Woefully predictable, dreadfully regimented charicatures. You fealt like you were watching the second Star Wars movie. Somewhere there is a factory of clone Paladins, all with the same memories and personality, spat out 1 by 1.</p><p></p><p>4e you could make a Paladin of one god, I could make a Paladin of another and they might be very different! Imagine that, some variation in the clone saga!</p><p></p><p>You say Paladin fans, as if we should somehow attach some importance to this. Paladin fans were few and far between in 3E. Make the class more special? Perhaps. But a lot more people played Paladin in 4E. I guess opening it to the masses is a step backwards for the proud few, but it's a step forwards for D&D.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 5864363, member: 6684526"] 4E was a huge step forward in design. Paladins went from lousy fighters with a few spells and ridiculous restrictions to divine champions who embodied the ideals of their deity and fought and died to protect those ideals. Story-wise there was nothing in 3e paladins. You said Paladin, and it was always the same. Woefully predictable, dreadfully regimented charicatures. You fealt like you were watching the second Star Wars movie. Somewhere there is a factory of clone Paladins, all with the same memories and personality, spat out 1 by 1. 4e you could make a Paladin of one god, I could make a Paladin of another and they might be very different! Imagine that, some variation in the clone saga! You say Paladin fans, as if we should somehow attach some importance to this. Paladin fans were few and far between in 3E. Make the class more special? Perhaps. But a lot more people played Paladin in 4E. I guess opening it to the masses is a step backwards for the proud few, but it's a step forwards for D&D. [/QUOTE]
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Paladins: Lawful Good only and other restrictions
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