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Paladins - likes and dislikes?
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<blockquote data-quote="Sound of Azure" data-source="post: 2871903" data-attributes="member: 40749"><p>More class threads? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Paladins... well. </p><p></p><p>I like the inherent goodness in the class.</p><p>I like that they are a martial arm of their deity/church.</p><p>I like that they can be relied by their companions to support them.</p><p>I like that Paladins are not all about destruction, they have healing abilities.</p><p>I like the flavour of the Paladin Spell List.</p><p></p><p></p><p>I dislike the 3.5 "pokemount" (I personally use the 3.0 version).</p><p>I dislike the stigma attached to Paladins as being stick-in-the-muds (I think they can be that way, but not all are).</p><p>I dislike the idea that paladins are the enemy of rogues for the same reason.</p><p>I dislike that Paladins are not especially portable to other cultures.</p><p></p><p></p><p>Other points</p><p>I'd really like it if Paladins (and a number of other classes) were more customisable in their abilities.</p><p>I'd like it if Paladins were able to be adjusted for a number of different alignments.</p><p>A number of the Knight class powers seem appropriate for Paladins. I can easily see the Paladin(as it stands) and Blackguard being prestige classes for the Knight.</p><p>A Paladin is, in many ways a martial priest. I think Paladin should fit this archetype instead, with Cleric becoming a less martial class.</p><p></p><p>Well, those are my thoughts.... take them as you will. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2871903, member: 40749"] More class threads? :p Paladins... well. I like the inherent goodness in the class. I like that they are a martial arm of their deity/church. I like that they can be relied by their companions to support them. I like that Paladins are not all about destruction, they have healing abilities. I like the flavour of the Paladin Spell List. I dislike the 3.5 "pokemount" (I personally use the 3.0 version). I dislike the stigma attached to Paladins as being stick-in-the-muds (I think they can be that way, but not all are). I dislike the idea that paladins are the enemy of rogues for the same reason. I dislike that Paladins are not especially portable to other cultures. Other points I'd really like it if Paladins (and a number of other classes) were more customisable in their abilities. I'd like it if Paladins were able to be adjusted for a number of different alignments. A number of the Knight class powers seem appropriate for Paladins. I can easily see the Paladin(as it stands) and Blackguard being prestige classes for the Knight. A Paladin is, in many ways a martial priest. I think Paladin should fit this archetype instead, with Cleric becoming a less martial class. Well, those are my thoughts.... take them as you will. ;) [/QUOTE]
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