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Paladins - likes and dislikes?
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<blockquote data-quote="Choranzanus" data-source="post: 3019637" data-attributes="member: 43291"><p>The problem with detect evil is that you can discover traitors and people who want to trick you too easily.</p><p></p><p>As for mounted combat, I never tried it and it doesn't look too powerful considering the number of feats. That you cannot use it underground is not such a big problem. In real life mounted combat was very powerful. If you charge a group of footmen with normal weapons such as swords they will not just stand there and get impaled, they will scatter immediately. I like those images where a knight charges a dragon with a lance, it looks a lot more realistic and unlike sword it could actually be effective.</p><p></p><p>Paladin is a frontliner with usually few range capacities, so spells simply don't fit. As I already said I would like to see those imunnities and auras bolstered. Perhaps he could be immune to curse or level drain (or get a save). Aura of evil protection is perhaps to powerful, but I am sure we can think of something. In my homebrews incorporeal undead usually cause fear on succesful attack, so fear immunity is very powerful.</p><p></p><p>As a sidenote: Back in the days we had protection from evil. Now we have also protection from good/law/chaos. Back in the days we had paladin. Now we also have blackguard (what a stupid name). What comes next? Good undead? The political correctnes is reaching absurd levels. Please conserve the flavor, it is all too easy to paint white black and vice versa. But</p><p>there is no evil equivalent of paladin. That should be obvious from the flavor.</p><p></p><p>And corrupted paladins are a cliche, because they are, of course the most difficult to corrupt. A paladin losing his abilities because of his deeds is as unlikely as any cleric.</p></blockquote><p></p>
[QUOTE="Choranzanus, post: 3019637, member: 43291"] The problem with detect evil is that you can discover traitors and people who want to trick you too easily. As for mounted combat, I never tried it and it doesn't look too powerful considering the number of feats. That you cannot use it underground is not such a big problem. In real life mounted combat was very powerful. If you charge a group of footmen with normal weapons such as swords they will not just stand there and get impaled, they will scatter immediately. I like those images where a knight charges a dragon with a lance, it looks a lot more realistic and unlike sword it could actually be effective. Paladin is a frontliner with usually few range capacities, so spells simply don't fit. As I already said I would like to see those imunnities and auras bolstered. Perhaps he could be immune to curse or level drain (or get a save). Aura of evil protection is perhaps to powerful, but I am sure we can think of something. In my homebrews incorporeal undead usually cause fear on succesful attack, so fear immunity is very powerful. As a sidenote: Back in the days we had protection from evil. Now we have also protection from good/law/chaos. Back in the days we had paladin. Now we also have blackguard (what a stupid name). What comes next? Good undead? The political correctnes is reaching absurd levels. Please conserve the flavor, it is all too easy to paint white black and vice versa. But there is no evil equivalent of paladin. That should be obvious from the flavor. And corrupted paladins are a cliche, because they are, of course the most difficult to corrupt. A paladin losing his abilities because of his deeds is as unlikely as any cleric. [/QUOTE]
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