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*Pathfinder & Starfinder
Paladins mark "fix" a plazebo?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 4210295" data-attributes="member: 15651"><p>The power does exactly as it is intended to do - the enemy is trying to get to the paladin. The paladin can attack and withdraw, trying to draw it away and the rest of the party can pursue it, pounding on it and the creature cannot attack them back without taking some amount of hurt. </p><p></p><p>Or, the creature can just move - either away from the paladin to try and break the aggro, or towards him to try and close the gap. Remember, that the radiant damage only comes into play if the marked creature <em>attacks</em> someone other than the paladin. If the creature takes a move action and is stopped by a Fighter lock, I would then have it exchange its stardard action for a move action (no second AoO from the fighter). If it isn't slower than the paladin, it maintains or closes the gap between them. If the fighter misses an AoO, the creature takes two move actions to close the gap on the paladin who cannot do the same since he is required to attack it, and the fighter probably has to take two move actions to keep up with the creature and have a chance at another AoO.</p><p></p><p>And all this is assuming the creature doesn't have any powers of its own that outweighs the paladin giving up his stronger melee attacks just to keep the creature occupied.</p><p></p><p>Maybe I will disagree once I see it in action, but right now I'm just not seeing that much of a problem with it.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 4210295, member: 15651"] The power does exactly as it is intended to do - the enemy is trying to get to the paladin. The paladin can attack and withdraw, trying to draw it away and the rest of the party can pursue it, pounding on it and the creature cannot attack them back without taking some amount of hurt. Or, the creature can just move - either away from the paladin to try and break the aggro, or towards him to try and close the gap. Remember, that the radiant damage only comes into play if the marked creature [i]attacks[/i] someone other than the paladin. If the creature takes a move action and is stopped by a Fighter lock, I would then have it exchange its stardard action for a move action (no second AoO from the fighter). If it isn't slower than the paladin, it maintains or closes the gap between them. If the fighter misses an AoO, the creature takes two move actions to close the gap on the paladin who cannot do the same since he is required to attack it, and the fighter probably has to take two move actions to keep up with the creature and have a chance at another AoO. And all this is assuming the creature doesn't have any powers of its own that outweighs the paladin giving up his stronger melee attacks just to keep the creature occupied. Maybe I will disagree once I see it in action, but right now I'm just not seeing that much of a problem with it. [/QUOTE]
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Paladins mark "fix" a plazebo?
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