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Paladins mark "fix" a plazebo?
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<blockquote data-quote="Lacyon" data-source="post: 4210617" data-attributes="member: 63046"><p>The mere existence of melee strikers as a viable concept mean that both of your points are weak - they have to have competitive ACs and decent hp/healing surge numbers, even if they are less. Meanwhile:</p><p></p><p>The paladin lacks the striker's mobility to reestablish range</p><p>The paladin loses out on his "strikerish" damage, while the actual striker keeps it up.</p><p></p><p>Which makes him utterly fail at being a striker once the line's broken or the mark acquires a ranged attack.</p><p></p><p></p><p></p><p>It is a fine indictment of the <em>Paladin as a striker</em>, because actual strikers get their own class abilities that help them deal with this situation, and Paladins have to fall back on being a defender instead.</p></blockquote><p></p>
[QUOTE="Lacyon, post: 4210617, member: 63046"] The mere existence of melee strikers as a viable concept mean that both of your points are weak - they have to have competitive ACs and decent hp/healing surge numbers, even if they are less. Meanwhile: The paladin lacks the striker's mobility to reestablish range The paladin loses out on his "strikerish" damage, while the actual striker keeps it up. Which makes him utterly fail at being a striker once the line's broken or the mark acquires a ranged attack. It is a fine indictment of the [I]Paladin as a striker[/I], because actual strikers get their own class abilities that help them deal with this situation, and Paladins have to fall back on being a defender instead. [/QUOTE]
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Paladins mark "fix" a plazebo?
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