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Paladins mark "fix" a plazebo?
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<blockquote data-quote="Mengu" data-source="post: 4212239" data-attributes="member: 65726"><p>Let me start by saying, I don't think the range attacking paladin will be much of a problem, but the wording of the ability seems rather clunky to me. It could have been simpler without losing flavor or usefulness, while eliminating the temptation for the paladin to play chase around the battle field. I would have preferred something in the lines of:</p><p></p><p><span style="color: YellowGreen">Divine Challenge</span></p><p><span style="color: YellowGreen">At-Will Divine, Radiant</span></p><p><span style="color: YellowGreen">Minor Action (sustain free)</span></p><p><span style="color: YellowGreen">Target: One Adjacent Creature</span></p><p><span style="color: YellowGreen">Effect: Target is <em>marked</em>. If target creature makes an attack that does not include you <strong>during its turn</strong> it takes -2 to attack rolls, and suffers X damage. Divine challenge can be sustained as a free action, but expires if you do not end your turn adjacent to the target. You may only have one divine challenge at a time, and a creature may only be affected by one mark at a time (latest mark supersedes previous marks).</span></p><p></p><p>Without knowing the design philosophies, it's hard to say if this melee only ability would fit the design or not, but it would be simpler.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4212239, member: 65726"] Let me start by saying, I don't think the range attacking paladin will be much of a problem, but the wording of the ability seems rather clunky to me. It could have been simpler without losing flavor or usefulness, while eliminating the temptation for the paladin to play chase around the battle field. I would have preferred something in the lines of: [COLOR=YellowGreen]Divine Challenge At-Will Divine, Radiant Minor Action (sustain free) Target: One Adjacent Creature Effect: Target is [I]marked[/I]. If target creature makes an attack that does not include you [B]during its turn[/B] it takes -2 to attack rolls, and suffers X damage. Divine challenge can be sustained as a free action, but expires if you do not end your turn adjacent to the target. You may only have one divine challenge at a time, and a creature may only be affected by one mark at a time (latest mark supersedes previous marks).[/COLOR] Without knowing the design philosophies, it's hard to say if this melee only ability would fit the design or not, but it would be simpler. [/QUOTE]
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Paladins mark "fix" a plazebo?
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