Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Paladins - The first 4e class to fail
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hejdun" data-source="post: 4688115" data-attributes="member: 839"><p>As with all dual-ability classes, it's best to choose one ability and ignore the other. In reality, the Paladin has two distinct paths you can go down. There are several problems with this approach, like one path being significantly better than the other in marking. Secondly, there are several levels at which there are no Str-based powers, which seems to be a rather large oversight. But really, the biggest problem with the Paladin is that it has some rather pitiful powers. Even before Martial Power, the fighter had 2nd level utility powers that were head and shoulders above what the Paladin got. </p><p></p><p>The good thing is that there's a good prospect that Divine Power will un-gimp the Paladin. With some feats to help even out the paths (i.e. perhaps allow Chaladins to use Charisma for melee basic attacks, or Straladins to use Strength with their mark) and more powers to choose from, they can significantly improve. The core of the class is mostly solid, it's just the powers that need some work.</p></blockquote><p></p>
[QUOTE="Hejdun, post: 4688115, member: 839"] As with all dual-ability classes, it's best to choose one ability and ignore the other. In reality, the Paladin has two distinct paths you can go down. There are several problems with this approach, like one path being significantly better than the other in marking. Secondly, there are several levels at which there are no Str-based powers, which seems to be a rather large oversight. But really, the biggest problem with the Paladin is that it has some rather pitiful powers. Even before Martial Power, the fighter had 2nd level utility powers that were head and shoulders above what the Paladin got. The good thing is that there's a good prospect that Divine Power will un-gimp the Paladin. With some feats to help even out the paths (i.e. perhaps allow Chaladins to use Charisma for melee basic attacks, or Straladins to use Strength with their mark) and more powers to choose from, they can significantly improve. The core of the class is mostly solid, it's just the powers that need some work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Paladins - The first 4e class to fail
Top