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Paladins - The first 4e class to fail
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<blockquote data-quote="ppaladin123" data-source="post: 4691507" data-attributes="member: 60923"><p>For Charisma-based paladins I'd recommend the following stats:</p><p></p><p>Human and Tiefling: </p><p></p><p>Str 14</p><p>Con: 13</p><p>Dex: 14</p><p>Int: 8 (10)</p><p>Wis: 10 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" />eek<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Cha: 18</p><p></p><p>Half-elf:</p><p></p><p>Str 14</p><p>Con: 13</p><p>Dex: 14</p><p>Int: 8</p><p>Wis: 12 </p><p>Cha: 18</p><p></p><p>Drow and Halfings:</p><p></p><p>Str 14</p><p> Con: 13</p><p> Dex: 14</p><p> Int: 8</p><p> Wis: 13 </p><p> Cha: 18</p><p></p><p>At first or second level you can take Blade Opportunist for a +2 to opportunity attacks with heavy blades. With a starting strength of 14 this is the same as having an 18 Strength through the heroic tier, which should be plenty to make your opportunity attacks sufficiently threatening (though a fighter of course will be better). You can add in combat reflexes if you are really worried. At 11th level you switch out for Blade Opportunist for Heavy Blade Opportunity and you never have to worry about wimpy O.A. again.</p><p></p><p>Of course you'll be a front-line defender with a pitiful fortitude defense so that might pose some other problems down the line.. Also your wisdom, and thus your lay on hands ability and some powers secondary effects, suffers as a result of your attempt to gain "stickiness."</p><p></p><p>The paladin class has a lot of distressing trade-offs to consider. It is, as someone mentioned above, about as difficult to build as a starlock. It's definitely not a class I'd recommend to beginners.</p></blockquote><p></p>
[QUOTE="ppaladin123, post: 4691507, member: 60923"] For Charisma-based paladins I'd recommend the following stats: Human and Tiefling: Str 14 Con: 13 Dex: 14 Int: 8 (10) Wis: 10 (:eek:) Cha: 18 Half-elf: Str 14 Con: 13 Dex: 14 Int: 8 Wis: 12 Cha: 18 Drow and Halfings: Str 14 Con: 13 Dex: 14 Int: 8 Wis: 13 Cha: 18 At first or second level you can take Blade Opportunist for a +2 to opportunity attacks with heavy blades. With a starting strength of 14 this is the same as having an 18 Strength through the heroic tier, which should be plenty to make your opportunity attacks sufficiently threatening (though a fighter of course will be better). You can add in combat reflexes if you are really worried. At 11th level you switch out for Blade Opportunist for Heavy Blade Opportunity and you never have to worry about wimpy O.A. again. Of course you'll be a front-line defender with a pitiful fortitude defense so that might pose some other problems down the line.. Also your wisdom, and thus your lay on hands ability and some powers secondary effects, suffers as a result of your attempt to gain "stickiness." The paladin class has a lot of distressing trade-offs to consider. It is, as someone mentioned above, about as difficult to build as a starlock. It's definitely not a class I'd recommend to beginners. [/QUOTE]
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