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Paladins - The first 4e class to fail
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<blockquote data-quote="Enforcer" data-source="post: 4695672" data-attributes="member: 396"><p>I've only hit level 3 with my Strength Paladin after last night's session, but I've found him to be effective. My party is as follows:</p><ul> <li data-xf-list-type="ul">Me: human paladin of Soleth (think Raven Queen, but in Goodman Games' Aereth)</li> <li data-xf-list-type="ul">eladrin swordmage</li> <li data-xf-list-type="ul">half-elf cleric</li> <li data-xf-list-type="ul">half-elf ranger</li> <li data-xf-list-type="ul">human warlock</li> </ul><p></p><p>Last night we rocked pretty hard through the first Punjar adventure, and my guy did pretty well. With an 18 Str (after human racial) and a +1 magic bastard sword I hit pretty often, especially with Valiant Strike. I took Action Surge for use with my daily (and sometimes my encounter attack), so I almost always hit with those.</p><p></p><p>Damage wise, I do quite well for a Defender. 1d10+5 (+7 with Holy Strike vs. marked creatures), and I have a 21 AC, plus the best all-around defenses of the party—I'm hard to hurt. And I have Toughness. So while the swordmage has a better marking power (Aegis of Shielding negates 8hp of damage for the rest of us, compared to my piddly 4 points of radiant), I'm often the one marking the big bad of each fight simply because I get hit way less often (swordmage's AC is only 18).</p><p></p><p>Last night, as we finished up the module, the swordmage and I would actually play tag with the final bad guy, erasing each other's mark when the other guy needed a break from getting attacked. And since the final guy was vulnerable to radiant, I was really laying down the damage, equal to our strikers. And the -2 to hit that the guy took when he sometimes chose to bother someone else ended up with misses often enough to make my marks worthwhile (plus again, radiant vulnerability).</p><p></p><p>Considering that I'm a) hard to kill, b) can get the most dangerous guy in the fight to focus on me, usually, and c) can heal myself and allies, I think I'm doing well. Not amazing, but well. I like this character.</p><p></p><p>Looking ahead, I think I will have a problem with stickiness, so I'm going to do some Fighter multiclassing (plus, it sucks for Strength Paladins at a few levels for power choice right now), but so far I'm really having fun with this guy.</p></blockquote><p></p>
[QUOTE="Enforcer, post: 4695672, member: 396"] I've only hit level 3 with my Strength Paladin after last night's session, but I've found him to be effective. My party is as follows: [LIST] [*]Me: human paladin of Soleth (think Raven Queen, but in Goodman Games' Aereth) [*]eladrin swordmage [*]half-elf cleric [*]half-elf ranger [*]human warlock [/LIST] Last night we rocked pretty hard through the first Punjar adventure, and my guy did pretty well. With an 18 Str (after human racial) and a +1 magic bastard sword I hit pretty often, especially with Valiant Strike. I took Action Surge for use with my daily (and sometimes my encounter attack), so I almost always hit with those. Damage wise, I do quite well for a Defender. 1d10+5 (+7 with Holy Strike vs. marked creatures), and I have a 21 AC, plus the best all-around defenses of the party—I'm hard to hurt. And I have Toughness. So while the swordmage has a better marking power (Aegis of Shielding negates 8hp of damage for the rest of us, compared to my piddly 4 points of radiant), I'm often the one marking the big bad of each fight simply because I get hit way less often (swordmage's AC is only 18). Last night, as we finished up the module, the swordmage and I would actually play tag with the final bad guy, erasing each other's mark when the other guy needed a break from getting attacked. And since the final guy was vulnerable to radiant, I was really laying down the damage, equal to our strikers. And the -2 to hit that the guy took when he sometimes chose to bother someone else ended up with misses often enough to make my marks worthwhile (plus again, radiant vulnerability). Considering that I'm a) hard to kill, b) can get the most dangerous guy in the fight to focus on me, usually, and c) can heal myself and allies, I think I'm doing well. Not amazing, but well. I like this character. Looking ahead, I think I will have a problem with stickiness, so I'm going to do some Fighter multiclassing (plus, it sucks for Strength Paladins at a few levels for power choice right now), but so far I'm really having fun with this guy. [/QUOTE]
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