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Paladin's warhorse
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<blockquote data-quote="Missnox" data-source="post: 472921" data-attributes="member: 8820"><p><strong>As a player</strong></p><p></p><p>I am currently playing a Paladin in a campaign. So this caught my attention.. </p><p> My Paladin didn't exactly call to his mount as much as he inhereted it...as part of the story plot. While traveling with compainions he was ambushed by a small desperate child that needed help. The boy had heard that Paladins could heal. His brother was suffering from a disease that the local clergy could not cure...(he finally got to use one of those Paladin abilities that doesn't always seem useful). one thing led to another, and eventually things led to a ruin where the "plague" came from. After fighting zombies and other such creatures, (turning undead really helps when you fall into a pit trap filled with 10 zombies...) They came across an old..very old.. Dark temple with a god's avatar (evil of course) imprisoned inside. After much fighting...with the mage hiding behind a stone wall casting spells and the cleric unconsious on the floor...My paladin leaving an elf shaped dent in several pews..... we finally killed "her" using a sword from a paladin who had died imprisoning her. Spent a little game time returning the deceased paladin to his home for a proper burial. Turns out his mount had returned to his home and no one had been able to get it to respond....(It was an Iron Horse) see magic items.. While taking a tour of the "Tower of Steel" , my Paladin aproached a statue and touched it... Well, it came alive and stepped off the pedestal it had been on. Now when not in use it takes the form of an iron horse head on the pommel of the sword he carries...</p><p></p><p>Of course this is a condensed version of the gaming sessions...</p><p></p><p>Anything can work with a little imagination... just make it part of the game, it is more enjoyable for the player and more rememberable....After all it is funny thinking of a short elven Paladin sitting on top of a large iron warhorse..</p><p></p><p></p><p>Nox</p></blockquote><p></p>
[QUOTE="Missnox, post: 472921, member: 8820"] [b]As a player[/b] I am currently playing a Paladin in a campaign. So this caught my attention.. My Paladin didn't exactly call to his mount as much as he inhereted it...as part of the story plot. While traveling with compainions he was ambushed by a small desperate child that needed help. The boy had heard that Paladins could heal. His brother was suffering from a disease that the local clergy could not cure...(he finally got to use one of those Paladin abilities that doesn't always seem useful). one thing led to another, and eventually things led to a ruin where the "plague" came from. After fighting zombies and other such creatures, (turning undead really helps when you fall into a pit trap filled with 10 zombies...) They came across an old..very old.. Dark temple with a god's avatar (evil of course) imprisoned inside. After much fighting...with the mage hiding behind a stone wall casting spells and the cleric unconsious on the floor...My paladin leaving an elf shaped dent in several pews..... we finally killed "her" using a sword from a paladin who had died imprisoning her. Spent a little game time returning the deceased paladin to his home for a proper burial. Turns out his mount had returned to his home and no one had been able to get it to respond....(It was an Iron Horse) see magic items.. While taking a tour of the "Tower of Steel" , my Paladin aproached a statue and touched it... Well, it came alive and stepped off the pedestal it had been on. Now when not in use it takes the form of an iron horse head on the pommel of the sword he carries... Of course this is a condensed version of the gaming sessions... Anything can work with a little imagination... just make it part of the game, it is more enjoyable for the player and more rememberable....After all it is funny thinking of a short elven Paladin sitting on top of a large iron warhorse.. Nox [/QUOTE]
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