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General Tabletop Discussion
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Paladins: what alignments do you think are most appropriate/common for each oath?
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<blockquote data-quote="EzekielRaiden" data-source="post: 6601911" data-attributes="member: 6790260"><p>Devotion: LG, though LN and NG should be common as well.</p><p></p><p>Ancients: CG, though NG should be common as well, and CN wouldn't be met with confusion.</p><p></p><p>Vengeance: LN, though LE should also be common, and TN would not be considered unusual.</p><p></p><p>All of these should be taken with the caveat that they *can*--if you very carefully construct the motives--work for essentially any alignment. The Oath of Vengeance could easily be Chaotic Evil; consider Yuthura Ban from <em>Knights of the Old Republic II</em>. She starts off as a Jedi, but chafes under their rules and regulations; she's a freed slave, and wants to set other slaves free too. Eventually she gets so angry, she leaves, and joins the Sith Academy, where she quickly becomes a powerful figure (second-in-command, actually). But her concern for others is, by and large, replaced with a hunger for power and a pitiless streak. (The PC can precipitate a crisis of faith through the right dialogue choices, in fact.) Still, Yuthura is a good template for a Chaotic Evil Paladin of Vengeance: someone who has been legitimately wronged, and who will go to (nearly) any lengths to see justice served. The tricky part is the whole aiding other people who are victims thing, but that could be swung in a sufficiently "Evil" direction if the player handles it right, e.g. "You know the merchant who killed your parents, just for their land? I can teach you how to exact the revenge you deserve." Either helping others to be more evil themselves/to seek evil ends, or (on a different tack) helping others and using that help to control them.</p><p></p><p>Perhaps a different way of putting it: I think some oaths are <em>very difficult</em> to sell for certain alignments. Evil in general is difficult for both Devotion and Ancients. Chaos is difficult for Devotion and Vengeance. Depending on how you interpret the Vengeance stuff, you might even say that Law is difficult for Vengeance and Ancients. (I wouldn't--as my stuff shows above--but you *could.*)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6601911, member: 6790260"] Devotion: LG, though LN and NG should be common as well. Ancients: CG, though NG should be common as well, and CN wouldn't be met with confusion. Vengeance: LN, though LE should also be common, and TN would not be considered unusual. All of these should be taken with the caveat that they *can*--if you very carefully construct the motives--work for essentially any alignment. The Oath of Vengeance could easily be Chaotic Evil; consider Yuthura Ban from [I]Knights of the Old Republic II[/I]. She starts off as a Jedi, but chafes under their rules and regulations; she's a freed slave, and wants to set other slaves free too. Eventually she gets so angry, she leaves, and joins the Sith Academy, where she quickly becomes a powerful figure (second-in-command, actually). But her concern for others is, by and large, replaced with a hunger for power and a pitiless streak. (The PC can precipitate a crisis of faith through the right dialogue choices, in fact.) Still, Yuthura is a good template for a Chaotic Evil Paladin of Vengeance: someone who has been legitimately wronged, and who will go to (nearly) any lengths to see justice served. The tricky part is the whole aiding other people who are victims thing, but that could be swung in a sufficiently "Evil" direction if the player handles it right, e.g. "You know the merchant who killed your parents, just for their land? I can teach you how to exact the revenge you deserve." Either helping others to be more evil themselves/to seek evil ends, or (on a different tack) helping others and using that help to control them. Perhaps a different way of putting it: I think some oaths are [I]very difficult[/I] to sell for certain alignments. Evil in general is difficult for both Devotion and Ancients. Chaos is difficult for Devotion and Vengeance. Depending on how you interpret the Vengeance stuff, you might even say that Law is difficult for Vengeance and Ancients. (I wouldn't--as my stuff shows above--but you *could.*) [/QUOTE]
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Paladins: what alignments do you think are most appropriate/common for each oath?
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