Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Paladins: what alignments do you think are most appropriate/common for each oath?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mephista" data-source="post: 6601956" data-attributes="member: 6786252"><p>So, a very quick idea toss out of a paladin of knowledge. Primarily based on what I remember of Dahl, ex-paladin of Oghma in the Forgotten Realm books. Feel free to critique and help finish.</p><p></p><p><strong>Oath of Truth</strong></p><p><em>Lord of All Knowledge, Binder of What is Known: Make my eye clear, my mind open, my heart true. Give me the wisdom to separate the lie from the truth. Give me the strength to accept what is so. My word is my steel, my reason my shield. And I shall fear no deception, for the truth remains. And Oghma has made me a lantern in the gloom, a compass in the wilds. It is my duty to find what is hidden, and my gift to know what is unknown.</em> --Prayer to Oghma, Fire in the Blood, by Erin M. Evans</p><p></p><p>Tenants - (1) Preservation and Spreading of Knowledge - raw knowledge is innocent, even if others would put it to ill ends. Hiding away knowledge as secrets is not permitted. Teach others. (2) Dispelling lies and providing advice (insight and foresight) - deception of all kinds is a big no-no, including gross self-deception. (3) Promotion of Arts and Crafts - applied knowledge, really. This includes the study of magic. Sponsorship of bards, wizards, record keeping, and smiths encouraged. (4) Seeking out new things and information</p><p></p><p></p><p><em>Oath Spells</em> (need to settle on two of these per level; I avoid any spells already on the paladin list you can choose to prepare)</p><p>3rd - Alarm, Comprehend Languages</p><p>5th - Augury, Darkvision, Detect Thoughts, Knock, See Invisible </p><p>9th - Clairvoyance, Tongues, Sending</p><p>13th - Arcane Eye, Fabricate, Divination</p><p>17th - Legend Lore, Scrying, Creation, Dream, Awaken, Commune</p><p></p><p>Channel Divinity</p><p>Banish Illusion - Make a spellcaster check, as if casting a Dispel Magic, using the same rules in the spell. Any illusions within sight are dispelled; a successful check also dispels anyone suffering from a Modify Memory or similar curse spell that involves deception. Any attempts at mundane deception or disguise (even if aided by a spell such as Alter Self) suffer disadvantage in the paladin's presence. This effect lasts for 1 minute.</p><p></p><p>Bless Craft - Select any one piece of crafted equipment. Weapon, armor, tool, etc. For one minute, anyone using that peice of equipment gains a +X bonus to that equipment for whatever it was intended use was. A sword would become a +X weapon, adding to accuracy and damage. A shield would add +X to AC and any shield bashing attempts. A blessed set of lock picks would get +X to any lock picking attempts made with them. </p><p></p><p>Aura of XXXXXX</p><p>Starting at 7th level, you and friendly creatures within 10 feet of you can do XXXX. At 18th level, the range of this aura increases to 30 feet.</p><p></p><p>YYYYYYYYYYY</p><p>Beginning at 15th level, you gain some effect that I have no idea what it should be.</p><p></p><p>Capstone</p><p>At level 20, as an action, you may gain the effects of Foresight for an hour. Once you use this feature, you can't use it again until you finish a long rest.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6601956, member: 6786252"] So, a very quick idea toss out of a paladin of knowledge. Primarily based on what I remember of Dahl, ex-paladin of Oghma in the Forgotten Realm books. Feel free to critique and help finish. [B]Oath of Truth[/B] [I]Lord of All Knowledge, Binder of What is Known: Make my eye clear, my mind open, my heart true. Give me the wisdom to separate the lie from the truth. Give me the strength to accept what is so. My word is my steel, my reason my shield. And I shall fear no deception, for the truth remains. And Oghma has made me a lantern in the gloom, a compass in the wilds. It is my duty to find what is hidden, and my gift to know what is unknown.[/I] --Prayer to Oghma, Fire in the Blood, by Erin M. Evans Tenants - (1) Preservation and Spreading of Knowledge - raw knowledge is innocent, even if others would put it to ill ends. Hiding away knowledge as secrets is not permitted. Teach others. (2) Dispelling lies and providing advice (insight and foresight) - deception of all kinds is a big no-no, including gross self-deception. (3) Promotion of Arts and Crafts - applied knowledge, really. This includes the study of magic. Sponsorship of bards, wizards, record keeping, and smiths encouraged. (4) Seeking out new things and information [I]Oath Spells[/I] (need to settle on two of these per level; I avoid any spells already on the paladin list you can choose to prepare) 3rd - Alarm, Comprehend Languages 5th - Augury, Darkvision, Detect Thoughts, Knock, See Invisible 9th - Clairvoyance, Tongues, Sending 13th - Arcane Eye, Fabricate, Divination 17th - Legend Lore, Scrying, Creation, Dream, Awaken, Commune Channel Divinity Banish Illusion - Make a spellcaster check, as if casting a Dispel Magic, using the same rules in the spell. Any illusions within sight are dispelled; a successful check also dispels anyone suffering from a Modify Memory or similar curse spell that involves deception. Any attempts at mundane deception or disguise (even if aided by a spell such as Alter Self) suffer disadvantage in the paladin's presence. This effect lasts for 1 minute. Bless Craft - Select any one piece of crafted equipment. Weapon, armor, tool, etc. For one minute, anyone using that peice of equipment gains a +X bonus to that equipment for whatever it was intended use was. A sword would become a +X weapon, adding to accuracy and damage. A shield would add +X to AC and any shield bashing attempts. A blessed set of lock picks would get +X to any lock picking attempts made with them. Aura of XXXXXX Starting at 7th level, you and friendly creatures within 10 feet of you can do XXXX. At 18th level, the range of this aura increases to 30 feet. YYYYYYYYYYY Beginning at 15th level, you gain some effect that I have no idea what it should be. Capstone At level 20, as an action, you may gain the effects of Foresight for an hour. Once you use this feature, you can't use it again until you finish a long rest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paladins: what alignments do you think are most appropriate/common for each oath?
Top