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Paladins: Why are they balanced?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3364736" data-attributes="member: 4134"><p>Well, there's two ways the paladin can be handled. No, wait, actually three, but I only consider two of them to be elegible:</p><p></p><p>1: You have the paladin as a base class, like fighter or rogue. That means that it's relatively easy to qualify for the class, you could even say that everyone who has the proper outlook on life can become one, but they're no stronger or weaker than rogues or fighters (well, not meant to be: The aim is to make them equal)</p><p></p><p>2: You make paladins more powerful than your average fighter, but it becomes a PrC. That means that not every boy and girl can start out being a paladin - they have to build up some martial prowess first, and get some spiritual puissance first, and, of course, the proper dedication to the cause. Then, they can be admitted into the ranks of divine champions of good and law, defensers of justice.</p><p></p><p>3: You leave them base classes, and make them more powerful, and 3 out of 4 characters will play paladins. If you do something like the silly "must have str x and cha y" from olden days, they'll be annoyed that they have to play a "lesser character". That's not how I like my games.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3364736, member: 4134"] Well, there's two ways the paladin can be handled. No, wait, actually three, but I only consider two of them to be elegible: 1: You have the paladin as a base class, like fighter or rogue. That means that it's relatively easy to qualify for the class, you could even say that everyone who has the proper outlook on life can become one, but they're no stronger or weaker than rogues or fighters (well, not meant to be: The aim is to make them equal) 2: You make paladins more powerful than your average fighter, but it becomes a PrC. That means that not every boy and girl can start out being a paladin - they have to build up some martial prowess first, and get some spiritual puissance first, and, of course, the proper dedication to the cause. Then, they can be admitted into the ranks of divine champions of good and law, defensers of justice. 3: You leave them base classes, and make them more powerful, and 3 out of 4 characters will play paladins. If you do something like the silly "must have str x and cha y" from olden days, they'll be annoyed that they have to play a "lesser character". That's not how I like my games. [/QUOTE]
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Paladins: Why are they balanced?
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