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Palladium books?
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<blockquote data-quote="Lord Crimson" data-source="post: 5622112" data-attributes="member: 6679258"><p>This is actually the biggest issue you'll see with Palladium books - those other books you're talking about? They may not actually get around to being published for years. Even if KS and crew post a release date, they will almost certainly miss it, and not <em>just </em>by a month or two.</p><p></p><p>Ultimately, Dannyalcatraz has the right of it. The system is a hot mess (and yes, you can try to fix bits and pieces, but there's a lot more than "bits and pieces" wrong with it) but the setting has a lot of post-apocalyptic, magical, kitchen-sink awesome built into it.</p><p></p><p>The questions are: </p><p></p><ol> <li data-xf-list-type="ol">Do you really think you can fix something that the whole of Palladium fandom still hasn't been able to fix after 20 years?</li> <li data-xf-list-type="ol">Or do you really want to put the work into shoehorning an inherently unbalanced setting/system into something more coherent but also completely unable to really do the "gonzo" that makes RIFTS so interesting?</li> </ol><p>As for me, I love me some RIFTS. But I've played it for years, know its shortcomings, have a handful of houserules, and just accept that the rest can't be "fixed" (at least not without a from-the-ground rewrite that might very well end up <em>destroying </em>the very things I love about it).</p><p></p><p>Palladium in general and RIFTS in specific do get more flack in the message boards than they probably actually deserve. On the other hand, they also get a lot of flack that they <em>fully </em>deserve.</p></blockquote><p></p>
[QUOTE="Lord Crimson, post: 5622112, member: 6679258"] This is actually the biggest issue you'll see with Palladium books - those other books you're talking about? They may not actually get around to being published for years. Even if KS and crew post a release date, they will almost certainly miss it, and not [I]just [/I]by a month or two. Ultimately, Dannyalcatraz has the right of it. The system is a hot mess (and yes, you can try to fix bits and pieces, but there's a lot more than "bits and pieces" wrong with it) but the setting has a lot of post-apocalyptic, magical, kitchen-sink awesome built into it. The questions are: [LIST=1] [*]Do you really think you can fix something that the whole of Palladium fandom still hasn't been able to fix after 20 years? [*]Or do you really want to put the work into shoehorning an inherently unbalanced setting/system into something more coherent but also completely unable to really do the "gonzo" that makes RIFTS so interesting? [/LIST] As for me, I love me some RIFTS. But I've played it for years, know its shortcomings, have a handful of houserules, and just accept that the rest can't be "fixed" (at least not without a from-the-ground rewrite that might very well end up [I]destroying [/I]the very things I love about it). Palladium in general and RIFTS in specific do get more flack in the message boards than they probably actually deserve. On the other hand, they also get a lot of flack that they [I]fully [/I]deserve. [/QUOTE]
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