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Palladium/Rifts--what's your opinion?
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<blockquote data-quote="Sebastian Francis" data-source="post: 2052617" data-attributes="member: 25370"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I know, I know, it sounds like flamebait, but it isn't. Allow me to explain.</p><p></p><p>I recently purchased both Rifts and Beyond the Supernatural 2, and I have to say, I'm loving both of them. The scope and depth and general gonzo factor of Rifts blows me away, and I'm thinking of either a d20 Future/Rifts game or a straight Rifts game. Beyond the Supernatural 2 is, in my opinion, one of the better horror games I've seen. In both books I love, love, love the "old school" art. Reminds me of AD&D 1e, Gamma World 1e, etc. </p><p></p><p>The proofreading is abysmal, the writing at times annoying in its awkwardness (although at times very, very engaging as well). But I can forgive that because I love the black-and-white, durable, softcover books. Again, I'm old school. Who needs glossy paper, hardback, and full colour? Just a personal preference, of course. </p><p></p><p>Here's what I want to talk about: What's the deal with Palladium/Rifts? (Let's focus on the company and the game Rifts, and leave Palladium's other games out of it, for the sake of simplicity). It seems that every time Rifts or Palladium gets mentioned on rpg.net people freak out and there's a 20-page flamewar. Which is why I'm asking you guys for your thoughts, and not on rpg.net <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> . On the other hand, Palladium seems to be wildly popular, with a huge fan base, and by most accounts they are a solid #3 in the RPG industry.</p><p></p><p>This seems like a paradox of sorts. Why so loved by some, so hated by others?</p><p></p><p>Also, those of you who have experience with the Rifts system (I mean the mechanics, not just the setting), please tell me this...am I mad to contemplate running straight Rifts? Or should I simply use d20 Future?</p><p></p><p>Discuss.</p></blockquote><p></p>
[QUOTE="Sebastian Francis, post: 2052617, member: 25370"] ;) I know, I know, it sounds like flamebait, but it isn't. Allow me to explain. I recently purchased both Rifts and Beyond the Supernatural 2, and I have to say, I'm loving both of them. The scope and depth and general gonzo factor of Rifts blows me away, and I'm thinking of either a d20 Future/Rifts game or a straight Rifts game. Beyond the Supernatural 2 is, in my opinion, one of the better horror games I've seen. In both books I love, love, love the "old school" art. Reminds me of AD&D 1e, Gamma World 1e, etc. The proofreading is abysmal, the writing at times annoying in its awkwardness (although at times very, very engaging as well). But I can forgive that because I love the black-and-white, durable, softcover books. Again, I'm old school. Who needs glossy paper, hardback, and full colour? Just a personal preference, of course. Here's what I want to talk about: What's the deal with Palladium/Rifts? (Let's focus on the company and the game Rifts, and leave Palladium's other games out of it, for the sake of simplicity). It seems that every time Rifts or Palladium gets mentioned on rpg.net people freak out and there's a 20-page flamewar. Which is why I'm asking you guys for your thoughts, and not on rpg.net ;) . On the other hand, Palladium seems to be wildly popular, with a huge fan base, and by most accounts they are a solid #3 in the RPG industry. This seems like a paradox of sorts. Why so loved by some, so hated by others? Also, those of you who have experience with the Rifts system (I mean the mechanics, not just the setting), please tell me this...am I mad to contemplate running straight Rifts? Or should I simply use d20 Future? Discuss. [/QUOTE]
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