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Pang of nostalgia for "light" stat blocks
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<blockquote data-quote="ThirdWizard" data-source="post: 2777565" data-attributes="member: 12037"><p>I don't need 15 lines of stats. I also don't need feats, skills, hit points, ability scores, magic, equipment, or alignment. But, I prefer them. I think people are confusing preferance with ability to a degree. Just because someone can run with one line descriptors for their NPCs doesn't mean they <em>want</em> to. Just because I could run an adventure with a vague description of some monster somewhere nearby doing something bad doesn't mean I want that, and it certainly doesn't mean I would pay for that.</p><p></p><p></p><p></p><p>Now you're confusing me. You're saying you don't need a 15 line stat block in D&D, but you don't play D&D?</p><p></p><p>EDIT:</p><p></p><p>Here's a pretty average stat block from the 2E adventure Dead Gods</p><p></p><p>[sblock]</p><p><Name> (khaasta chieftan): AC 2 (bronze plate); MV 9, HD</p><p>6+6; hp 43; THAC0 15; #AT 2; Dmg 1d6/1d10+3 (bite/ two-</p><p>handed sword + Str bonus); SZ: M (7' tall); ML elite (14); Int</p><p>very (12); AL CN; XP 650.</p><p><em>Special Equipment</em>: <em>thief of charms</em> (rod drains beauty</p><p>from targets; see Chapter 1 for details; 10 charges left); silver</p><p>Arcadian dovehawk feather (gate key).</p><p>Notes: When mounted on giant lizard, <Name> gains +1 to </p><p>hit foes on foot but loses ability to attack foes with bite.</p><p>[/sblock]</p><p></p><p>In fact, I didn't see a stat block less than six lines for Chapter 1. (Note that the one line Planescape descriptors are specifically meant for non-combatants). Come to think of it, I don't remember ever seeing a 2E one line stat descriptor for combatants... Seems to have been a gradual thing. As the game slowly gets more complicated, the stat blocks increase in size. Makes sense to me.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2777565, member: 12037"] I don't need 15 lines of stats. I also don't need feats, skills, hit points, ability scores, magic, equipment, or alignment. But, I prefer them. I think people are confusing preferance with ability to a degree. Just because someone can run with one line descriptors for their NPCs doesn't mean they [i]want[/i] to. Just because I could run an adventure with a vague description of some monster somewhere nearby doing something bad doesn't mean I want that, and it certainly doesn't mean I would pay for that. Now you're confusing me. You're saying you don't need a 15 line stat block in D&D, but you don't play D&D? EDIT: Here's a pretty average stat block from the 2E adventure Dead Gods [sblock] <Name> (khaasta chieftan): AC 2 (bronze plate); MV 9, HD 6+6; hp 43; THAC0 15; #AT 2; Dmg 1d6/1d10+3 (bite/ two- handed sword + Str bonus); SZ: M (7' tall); ML elite (14); Int very (12); AL CN; XP 650. [i]Special Equipment[/i]: [i]thief of charms[/i] (rod drains beauty from targets; see Chapter 1 for details; 10 charges left); silver Arcadian dovehawk feather (gate key). Notes: When mounted on giant lizard, <Name> gains +1 to hit foes on foot but loses ability to attack foes with bite. [/sblock] In fact, I didn't see a stat block less than six lines for Chapter 1. (Note that the one line Planescape descriptors are specifically meant for non-combatants). Come to think of it, I don't remember ever seeing a 2E one line stat descriptor for combatants... Seems to have been a gradual thing. As the game slowly gets more complicated, the stat blocks increase in size. Makes sense to me. [/QUOTE]
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