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*Pathfinder & Starfinder
Panic Room style adventure
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<blockquote data-quote="Xendria" data-source="post: 5107492" data-attributes="member: 85131"><p>I have been running a campaign for about 6 months now (levels 1 through 9) that is a mix between a Romero movie and Escape from New York / L.A. Basically, a great city suffered an undead outbreak due to the dark plague. The city has been quarantined and the new reigning king sends criminals to the city as punishment. The party was sent in and have lived there for a little over a year.</p><p></p><p>Now, to the questions/advice at hand, this is very similar to what your attempting. here's some of the problems I've faced:</p><p></p><p>1) So an outlaw city thats basically been destroyed. Gold has no value, what so ever. So to solve the crafting issues I made the PC's search for enchanting materials and eventually gave them an artifact to "disenchant" magical items. This way when the party finds a +2 gnomish pick, they can use it as resources for more items/enchants.</p><p></p><p>2) Some one can live a week without food, and as the story progresses the party will STRIVE to make rings of sustenance. But at low level food can be an issue, my suggestion, have food that's gone bad or even some how diseased. Make them use that knowledge nature skill <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>3) Don't make the forge ... just make a building that's easier to fortify. The party will naturally use it as a base of operations and that way you can force the party to search for forge components and build it themselves. </p><p></p><p>Hope this all helped. Enjoy DM'ing the dark horror <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I know I have alot.</p></blockquote><p></p>
[QUOTE="Xendria, post: 5107492, member: 85131"] I have been running a campaign for about 6 months now (levels 1 through 9) that is a mix between a Romero movie and Escape from New York / L.A. Basically, a great city suffered an undead outbreak due to the dark plague. The city has been quarantined and the new reigning king sends criminals to the city as punishment. The party was sent in and have lived there for a little over a year. Now, to the questions/advice at hand, this is very similar to what your attempting. here's some of the problems I've faced: 1) So an outlaw city thats basically been destroyed. Gold has no value, what so ever. So to solve the crafting issues I made the PC's search for enchanting materials and eventually gave them an artifact to "disenchant" magical items. This way when the party finds a +2 gnomish pick, they can use it as resources for more items/enchants. 2) Some one can live a week without food, and as the story progresses the party will STRIVE to make rings of sustenance. But at low level food can be an issue, my suggestion, have food that's gone bad or even some how diseased. Make them use that knowledge nature skill :) 3) Don't make the forge ... just make a building that's easier to fortify. The party will naturally use it as a base of operations and that way you can force the party to search for forge components and build it themselves. Hope this all helped. Enjoy DM'ing the dark horror :) I know I have alot. [/QUOTE]
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